I think it was propaganda from companies slowly manipulating public sentiment about the term "strike." At least in the U.S. unions are heavily discouraged, you have to a work hard to move up mindset, etc etc.
I think it was propaganda from companies slowly manipulating public sentiment about the term "strike." At least in the U.S. unions are heavily discouraged, you have to a work hard to move up mindset, etc etc.
Did you miss the last sentence I wrote?
Uh, that's literally one of the issues that we are pointing out.
I think you should actually read what people's issues are first.
That indeed sounds like a cultural difference then. Where I live a strike isn't all that special, and you'd be laughed at in your face if you claimed strike is a 1800s coal mine thing.Based on what I've heard/read over and over from people hostile to this thread, it's that a "strike" sounds hyperbolic and ridiculous, as if equating this game to a terrible 1800s coal mine.
Some supporters say that the term got the thread the attention which the topic of healing needed, but others say its verbiage attracted unnecessary hostility that muddies the message.
That's because I didn't take it as a slap in the face, especially because I knew other people would like this change. I'm not such a softie as to rise a strike because the role I'm playing doesn't fit my liking. Guess I've grown used to adapt with how many korean old school MMOs I've played.You didn't complain when I slapped you in the face the first time... so...
Who is saying the state of healers will suddenly cause more disruption? The complaints I've seen are all "healers have had issues for years, and we've had enough of being ignored".
For a well written explanation what the strike is about, look at the opening post
And I get a feeling some people have this inherent dislike of strikes. Like "the idea is fine, but a STRIKE?!". I don't understand the problem with a strike, is that maybe some cultural thing?
That's funny, because I'm not from the U.S. I'm not even North American or European. I'm from a country where strikes are held a lot more common than you think - twice a week or more, with public services. But I don't remember giving other people permission to be nosy like that anyway.
I can't speak on other countries, I was only giving a possible explanation for the U.S. sorry if that didn't come across!
That's funny, because I'm not from the U.S. I'm not even North American or European. I'm from a country where strikes are held a lot more common than you think - twice a week or more, with public services. But I don't remember giving other people permission to be nosy like that anyway.
They do that and conveniently ignore anyone who has logs they cannot shame to make a point.I think the worst part is how these raiders continuously keep stalking Gemina's logs (and others) and immediately dismiss any claims without providing good argument -- especially non-main healer raiders who started in ShB.
This is why Yoshi-P will always be against fflogs and dps meters.
I just don't get why it should shock anyone that a WAR and three RDMs played by folks that are obviously members of a static that clears Ultimates for breakfast would handle a first-tier new content dungeon with no problems. They're probably rocking their 660 gear and weapons, and even if not, these are people who know how to play their non-healer roles so well they can go without. Why is this surprising? This game is balanced around significantly harder content than a 4-player story dungeon.
I heal roulettes because I like helping and I like meeting new people. I like the challenge when new tanks or DPS roll through and need a little healing help. But I'm happier when the tank and DPS are skilled enough that I can do a bit of DPS and not have to worry so much about them.
I've mained SCH since 2.0 (...or, at least, since I hit ACN 30). I've never felt useless. I just don't get what all the fuss is about. Hell, SCH is getting an AOE DOT back, and I'm all for that.
If y'all want to strike, hey, knock yourselves out, but it's just going to mean I get even faster SCH queues and healer bonuses. It's just going to mean that players who want to try healing are going to get an opportunity to learn, as other jobs will probably be more forgiving of them since they get a healer at all.
Maybe all of the people going on strike are doing a service to new healers by getting out of the way and letting people who want to play to engage more.
So... have fun? Good luck with the strike and all, but I'm gonna go do the role I enjoy playing.
If it makes you feel better, I do not plan on blacklisting anyone participating in this strike even though I do not agree with some of the points made. You all are allowed to have your opinions and thoughts, that's free will.
That said, to expect the whole player base to agree with you is a bit of a reach, as with such a large player base there will be a variety of opinions. I have stated my thoughts, and I attempted to do so without hostility, so please keep that in mind that not everyone that disagrees with the strike will be out for blood. I do feel that all tanks should have some form of sustain or self healing as it does help a lot in content, and was thrilled when pld (my main) got it in Endwalker. I do agree that war has a little too much, but pld is in a good spot, and gnb/drk needs to have the same amount of sustain or a little less to help them be more efficient. But that's my opinion, and I do not expect everyone to follow it. So expecting me, a pld main, to want to give up being able to save a run if the healer bites it is a little disheartening.
Yes, healers do need some extra love thrown at them as far as their kit goes, but again it goes to one of my previous comments, "Be careful what you wish for", some of the things asked for in this strike, if granted, may make some content unplayable for the very casual players. At the end of the day, if the very casual people have a super hard time clearing content, or new players even, then it may result in the player base decreasing. Yes all players should learn how to use their kit, but everyone has a different learning speed, or in some cases hampered by disabilites. We are only as strong as the lowest among us, and some of these requests of the devs may make it extremely difficult for them to shine or want to play.
Mindfulness of the full situation, the full player base is important here. We were all sprouts once.
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