
They quoted you, but I think the answer was aimed to this one :
Healer? What do you even need one for?
You got it completely wrong.So let me try to get what you are suggesting healers do.
You think:
-healers should provide feedback in the proper channels
-stop playing healers so the devs are confronted with low healer rates and will then connect it with the feedback from the proper channels
Did I get that right?
They are suggesting that we follow him as a role model and start
Sadly none of us are as saintly as him so we're going to find it rather hard to muster up the maturity and level-headedness to follow in his footsteps.PUlling a childish tantrum
The fact this is still going actually blows my mind and is somehow getting more and more entertaining.
I personally have nothing to say on the whole matter of how healers are. I like them as they are now and I will like them as they will be. it's a game, not a job, just have fun!
Games are supposed to be fun. Of which there is no objective definition as what constitutes as fun.The fact this is still going actually blows my mind and is somehow getting more and more entertaining.
I personally have nothing to say on the whole matter of how healers are. I like them as they are now and I will like them as they will be. it's a game, not a job, just have fun!
Some people would like an instant win button to feel like they are playing the almighty. Some others would like a modicum of gameplay. Some others would like to also have a shred of opportunity to engage with their toolkit.
The funny thing about this? None of them require turning the game into a job. A 15 minute encounter is not a job, and no amount of stretching will change this fact.
The fact this is still going actually blows my mind and is somehow getting more and more entertaining.
I personally have nothing to say on the whole matter of how healers are. I like them as they are now and I will like them as they will be. it's a game, not a job, just have fun!![]()
I mean, I came into the game playing as a healer and enjoyed it all the way through from ARR to EW. Being able to manage peoples health, regens, shields, mitigations and having a dot up is perfectly fine with me. If it's boring for you, I'm sorry to hear.
I agree, but I've sadly seen it happen multiple times throughout coming into the game and had to deal with it as both healer and dps.
Last edited by Airah_Lith; 06-22-2024 at 04:20 AM.


Same few people still bumping the thread? Good job!



A point of note rather than anything else, but it is interesting to read this thread and then read the 'Tales from the Duty Finder' threads both here and on the various social media platforms.
- On one hand you have this thread, where good points are being made amongst the bickering.
- On the other hand you have the various aforementioned 'Tales from the Duty Finder' threads with posts describing experiences of Healers who clearly struggled with the role - a quick look on Reddit brings up a current (at the time of this post) thread about a run of 'The Dead Ends' where the Sage in the OP's instance wasn't using dyskrasia, phlegma or pneuma (and as a side note the Reaper didn't use Enshroud at all, so it isn't just Healers).
I mean, I do understand where those who support this strike are coming from - but there does seem to be a vast amount of territory that lies between the extremes of 'Healers are not Necessary' and the demonstrable difficulty some players (who're not here voicing their opinions) have playing Healer jobs.
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