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  1. #1
    Player
    OgruMogru's Avatar
    Join Date
    Jun 2017
    Posts
    683
    Character
    Ogru Magnataraxia
    World
    Lich
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Shyllen View Post
    This obsession with warrior and its self and party sustain is very misguided
    Video-> Even Dark Knights can clear the latest (Highest Item Level requirement) normal dungeon dungeon with no healer help

    This is just normal content, and as an ultimate raider I would absolutely die in savage and ultimate without healers, very very few players can clear without a healer and the few clears are under very extreme conditions using very specific tailored mitigation spreadsheets and often painfully constant clemency and vercure uses.

    I don't understand this wanting to control if a party can clear a normal dungeon entirely based on your own button presses however...
    Healers are not striking just because dungeons are and have, for a long time, been clearable with non-standard comps. If you wish to educate yourself on the actual in-depth and multi-faceted reasons as to why healers are striking then I suggest you read the OP and also look at the linked threads showcasing years upon years of feedback.
    (17)
    If I speak at one constant volume
    At one constant pitch
    At one constant rhythm right into your ear
    You still won't hear
    #FFXIVHealerStrike

  2. #2
    Player CerusSerenade's Avatar
    Join Date
    May 2019
    Posts
    275
    Character
    Phelsarn Lumerais
    World
    Midgardsormr
    Main Class
    Sage Lv 100
    Quote Originally Posted by OgruMogru View Post
    Healers are not striking just because dungeons are and have, for a long time, been clearable with non-standard comps. If you wish to educate yourself on the actual in-depth and multi-faceted reasons as to why healers are striking then I suggest you read the OP and also look at the linked threads showcasing years upon years of feedback.
    Except a vast number of people are citing the healer-less dungeon clear as part of their argument, the OP included.

    You don't get to use it as part of your argument and then claim you're not when it's convenient.
    (1)

  3. #3
    Player
    ASkellington's Avatar
    Join Date
    Dec 2019
    Posts
    985
    Character
    Xynnel Valeroyant
    World
    Balmung
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by CerusSerenade View Post
    Except a vast number of people are citing the healer-less dungeon clear as part of their argument, the OP included.

    You don't get to use it as part of your argument and then claim you're not when it's convenient.
    Because it is part of the argument, its just not the only point.

    For me specifically the healer-less dungeon clear isn't significant because its being done. Its been done in EW and I've made a stint there.

    No. The reason its a major pain point is because the dev team is once again ignoring the issue. They say every expansion they're going to increase the healing requirements. I don't see an increase in healing requirements in the dungeon.

    Now, you can argue its only the first dungeon and that things will get progressively harder. Which is fair. My issue with that argument is two fold:

    One I've heard it for 2 expansions and two - it hasn't come true. In EW specifically the only spike I felt was Zot. Everything else after that was easy by comparison. Even Dead Ends wasn't that bad with the two different Doom effects.

    Now perhaps this means only dungeons remain easy because the dev team can't be bothered to make them harder and leave trusts with the easy mode. But again, I've heard it before and don't buy it.

    Tl;dr the reason this whole thing is even a pain point is that we've done the song and dance of "well with these new healing abilities and buffs to tank sustain they'll finally make things hit harder" and are tired of it. We see it as nothing more than a lie to tide us over until the next patch or expansion that's "supposed to fix things" only for it to leave things as they are or make them worse.
    (22)
    I'm tired of being told to wait for post-patches and expansions for fixes and increased healing requirements that are never coming. Healers are not fun in all forms of content like all jobs should be, they're replaced by tanks and dps due to low healing requirements and their dps kit is small for 0 reason, when in the past we had more options and handled things just fine. I refuse to play healer in roulette come DT. I refuse to heal EXs, I refuse to go into Savage, and I am boycotting Ultimate.

    #FFXIVHEALERSTRIKE