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  1. #4191
    Player
    TBerry's Avatar
    Join Date
    Dec 2020
    Posts
    525
    Character
    Sakura Ichijo
    World
    Omega
    Main Class
    Bard Lv 100
    I'd be bored out of my mind too if I didn't do anything beyond healing and being terminally online in Limsa Lominsa. No one ever told you you have to make this game your job.
    Go take a break from healing and do something else in game. Outside Limsa.
    (1)

  2. #4192
    Player
    KitiaraIornsight's Avatar
    Join Date
    Sep 2016
    Location
    Gridania
    Posts
    139
    Character
    Kitiara Utmatar
    World
    Famfrit
    Main Class
    Sage Lv 100
    Quote Originally Posted by Mimilu View Post
    But you just said you have another account, your beta account.
    And that is such a stretch of an excuse that you're providing for another person. Maybe let them speak for themselves? (≖‿≖)
    I had a beta account for ps3. I lost the log in for that YEARS ago. I don't even remember what email I used or what my character's name even was back then.
    (0)

  3. #4193
    Player
    Katish's Avatar
    Join Date
    May 2022
    Posts
    353
    Character
    Cat Toy
    World
    Mateus
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Ebion View Post
    The problem is Mr Flower that if we make the easiest content in the game challenging enough to force the casual playerbase to learn how their characters work and actually play the game properly, they'll just cry and leave instead of actually challenging themselves. It happens EVERY TIME ANY GAME DOES THIS. I'm not saying I think healers should only have a challenge in harder content, I'm saying its not possible if square wants to keep a playerbase.
    I mean maybe if they made it the most difficult thing ever, perhaps...but I think the real reason a player base disbands is because there are just not enough players/content to satiate the players in the game. This has been seen in many an mmo; when there are no longer the people there that want to do "X", "X" looks less interesting to newcomers who want to do "X" because there isn't any communal excitement behind it, and therefore "X" becomes obsolete leading the newcomers to quit.
    (2)
    Last edited by Katish; 06-20-2024 at 11:33 PM.
    #FFXIVHEALERSTRIKE
    1: Healers need something to do when they aren't healing, the lousy one button dps experience and occasional second just is not enough.
    2: The sustain of the nonhealer jobs has taken our job from us...which has left us nothing to do besides our lousy one button dps experience.
    3: We do not need most of the healing buttons...a lot of those buttons can straight up be removed or consolidated. Which would be a good thing to consolidate using the new sys.
    4: Pure & Shield means nothing and having any combination of the two is just overkill.

  4. #4194
    Player
    Stormhold's Avatar
    Join Date
    Dec 2021
    Posts
    15
    Character
    Stormhold Quill
    World
    Sagittarius
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Amity_Roji View Post
    So let me get this straight:
    • Healers should only have engaging healer gameplay in certain niche areas.
    • Arguments are only valid if someone's a subjectively "elite" player doing "elite" content.
    • There's no need to address the verifiable fact that healers don't focus on healing in the vast majority of content in this game because it's inconvenient.

    Yeah, nah.

    And for the record I've done all levels of content in this game from ARR to present, but that doesn't matter. This isn't a difficulty issue - it's a design one.

    Imagine if Bard only used Heavy Shot, Venomous Bite, and Quick Nock in all content except Savage/EX. That's where we're at.
    Yeah nah indeed.
    1) If You make engagin DPS rotation for easier content, high end content must be balanced around healers doing this engaging DPS rotation = even less healing.
    2) You don't account sprouts doing sprout content either. So Your arguments as valid as mine (lol).
    3) I dunno how verifiable it is. We talk about min ilvl sprouts doing dungeon together for the first time or people like me and You who can run it 4 healers without tank?
    You can W2W Tower of Zot and Babil? How's Aurum Vale runs going? Doma Castle pack before first boss?

    But I run dungeons with players who used Heavy Shot, Venomous Bite and Quick Nock through all dungeon. They often have this green icon near their name. Your argumnets also doesn't account for people with low skill capacity, so is it still valid? What about accessebility options? For people with less agility to press buttons. I mean who cares they'll struggle in dungeons made for everyone, I wanna have my fun, am I right?
    If anything should ask for more demanding content, than job design. Ask for boss doing more DoTs on raid, screw You up everytime, do Heartless Angel type move before raidwide and before Heartless Angel aslso have Raidwide so healers don't be lazy and not heal before mandatory drop to 1 hp. It's not dungeons problem, it's not healer design problem it's lack of harder well designed encounters. And I remind You -- P3S made healers quit!
    P.D. You crowd even made "Depicted as Soyjak" analog by putting legit arguments into "Healerstrikebingo" and I must just drop it?
    (1)

  5. #4195
    Player
    jameseoakes's Avatar
    Join Date
    Aug 2014
    Posts
    1,356
    Character
    James Oakes
    World
    Phoenix
    Main Class
    Arcanist Lv 100
    Quote Originally Posted by TBerry View Post
    I'd be bored out of my mind too if I didn't do anything beyond healing and being terminally online in Limsa Lominsa. No one ever told you you have to make this game your job.
    Go take a break from healing and do something else in game. Outside Limsa.
    That's what the strike is but apprently talking about doing that is bad
    (6)

  6. #4196
    Player
    WeakestZenosEnjoyer's Avatar
    Join Date
    Jun 2024
    Location
    Ul'dah
    Posts
    288
    Character
    Scrappy Moonlord
    World
    Halicarnassus
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by TBerry View Post
    I'd be bored out of my mind too if I didn't do anything beyond healing and being terminally online in Limsa Lominsa. No one ever told you you have to make this game your job.
    Go take a break from healing and do something else in game. Outside Limsa.
    That's a good idea, we should make a forum post about why exactly we're playing a different job too. Call it something catchy with a hashtag like... #ffxivHealersAreQuitting no that's too long...
    (9)

  7. #4197
    Player
    KitiaraIornsight's Avatar
    Join Date
    Sep 2016
    Location
    Gridania
    Posts
    139
    Character
    Kitiara Utmatar
    World
    Famfrit
    Main Class
    Sage Lv 100
    Quote Originally Posted by Flay_wind View Post
    Was mostly curious, since according to your lodestone achievements you do not have any on content EW EX (besides relatively recent Endsinger) clears, so yes, i could claim you're too casual, but that's beside point.
    Playing the game mostly for the story content is fine. But then why should you care about this strike?
    When Dawntrail is released you can go and complete MSQ on Sage, why suddenly come to forums and complaing about the strike, when as you claim it does not concern you and you will continue playing Sage just fine?
    And there's the gate keeping. So my opinion on a ridiculous strike and pointing out WHY its not going to accomplish what yall think it will because I don't do endgame savage content makes my opinion any less valid? The complaint is healers aren't fun, and here I am saying I find them fun. And so do most healer mains i know, including those of my friends who DO do the hard stuff.
    (2)

  8. #4198
    Player
    Reinha's Avatar
    Join Date
    Mar 2015
    Location
    Finland
    Posts
    4,069
    Character
    Reinha Sorrowmoon
    World
    Odin
    Main Class
    Reaper Lv 100
    Quote Originally Posted by Ebion View Post
    The problem is Mr Flower that if we make the easiest content in the game challenging enough to force the casual playerbase to learn how their characters work and actually play the game properly, they'll just cry and leave instead of actually challenging themselves. It happens EVERY TIME ANY GAME DOES THIS. I'm not saying I think healers should only have a challenge in harder content, I'm saying its not possible if square wants to keep a playerbase.
    Healing was more challenging in ARR and HW casual content but the game was growing. How is that possible?
    (17)
    Graphics
    MSQ
    Viper

  9. #4199
    Player
    Stormhold's Avatar
    Join Date
    Dec 2021
    Posts
    15
    Character
    Stormhold Quill
    World
    Sagittarius
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Supersnow845 View Post


    It’s actually about 25% but don’t let me stop you
    Fair enough. It does feel like 50% tough. Mostly it is diluted by 20s having so much stuff on Continuation.
    (0)

  10. #4200
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,844
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Stormhold View Post
    Fair enough. It does feel like 50% tough. Mostly it is diluted by 20s having so much stuff on Continuation.
    I mean when I’m healing broil “feels” like 100% but I’m using verifiable data here

    The healers are completely out of whack on button contribution compared to the other roles
    (11)
    As a healer main in this game for nigh on 14 years all I can say is that I’m tired. My role has been eroded of complexity and expression for 3 expansions. I’ve watched the tanks do my role for me for 2 expansions and my feedback and critiques continue to fall on deaf ears.

    I have no idea who modern healers are designed for but I know now it’s not me. This is the first expansion I’m truly considering dropping the healer role and not returning, so if that was the goal- congratulations I guess

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