Quote Originally Posted by Erzaa View Post
But Shadowbringers and Endwalker do amp up the difficulty? How can you argue otherwise? Alot of the Trials and Raid mechanics, and some dungeons, have obscure mechanics that are blink and you'll miss them, and end up dead on the floor?
Mechs like that make healers only heal bare minimum of what is needed because failures kill/wipe anyway.

And I would not consider scrapping people from the floor as primary healer gameplay loop.