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  1. #1
    Player
    WeakestZenosEnjoyer's Avatar
    Join Date
    Jun 2024
    Location
    Ul'dah
    Posts
    288
    Character
    Scrappy Moonlord
    World
    Halicarnassus
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by PapaIggy View Post
    If you keep paying your sub this means nothing. Plenty of folks will fill in for healing who don't care. You really want to get Squares attention convince a few 100,000 people to turn off auto renew on their subscription on 6.28.24. Give up your housing and FC's. Show them you mean real business. Otherwise not playing a specific job but still paying to play is going to amount to jack and spit.
    Ah yes "just unsub" argument #753,589,864

    No I want to play Viper and Pictomancer so I will play Viper and Pictomancer. I would play healer but FFXIV sadly lacks a healer role. I think it's bold to assume everyone here owns a house, or are you just desperate for one and trying to free up bids?
    (17)
    Last edited by WeakestZenosEnjoyer; 06-25-2024 at 08:27 AM. Reason: minor spelling mistake, it's over

  2. #2
    Player
    Shialan's Avatar
    Join Date
    Jun 2012
    Posts
    464
    Character
    Minu Hyre
    World
    Shiva
    Main Class
    Sage Lv 92
    That's why this "strike" is so ridiculous. All these people participating don't want to give up anything. Heck, it won't even start with early access or right now, but only after they all already played through the MSQ and don't need to care about anything anymore.

    @aiqa:

    For how long have healers been complaining about changes? Nothing changed. And you think just not playing them will do it now? Everyone left and right is seeing that companies only care about money. If you want to change something, hit them where it hurts. A couple dozens of players not playing healer will not matter anywhere. There are enough others to fill their healer role.
    (1)
    Last edited by Shialan; 06-25-2024 at 08:32 AM.

  3. #3
    Player
    aiqa's Avatar
    Join Date
    Jul 2019
    Posts
    364
    Character
    Eleasaid Seraqa
    World
    Zodiark
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Shialan View Post
    That's why this "strike" is so ridiculous. All these people participating don't want to give up anything. Heck, it won't even start with early access or right now, but only after they all already played through the MSQ and don't need to care about anything anymore.
    No that is just your own projections. People are free to organize a peaceful protest when they want, without following arbitrary rules set by people who disagree with the protest.

    Quote Originally Posted by Shialan View Post
    For how long have healers been complaining about changes? Nothing changed. And you think just not playing them will do it now? Everyone left and right is seeing that companies only care about money. If you want to change something, hit them where it hurts. A couple dozens of players not playing healer will not matter anywhere. There are enough others to fill their healer role.
    And how often have the healer complaints reached so far outside the healer subforums that multiple gaming news websites are resporting on them?
    (26)
    Last edited by aiqa; 06-25-2024 at 08:34 AM.

  4. #4
    Player
    Graveyardprincess's Avatar
    Join Date
    May 2024
    Posts
    206
    Character
    Raven Nightshade
    World
    Seraph
    Main Class
    Viper Lv 100
    Quote Originally Posted by Shialan View Post
    That's why this "strike" is so ridiculous. All these people participating don't want to give up anything. Heck, it won't even start with early access or right now, but only after they all already played through the MSQ and don't need to care about anything anymore.

    @aiqa:

    For how long have healers been complaining about changes? Nothing changed. And you think just not playing them will do it now? Everyone left and right is seeing that companies only care about money. If you want to change something, hit them where it hurts. A couple dozens of players not playing healer will not matter anywhere. There are enough others to fill their healer role.
    and what is left of healers to give up? I mean nothing is really left for healers to give up anymore not after stormblood ended What else are healers suppose to give up? Im ceriuouse what is there left for them to sacrifice, healers have lost everything for the sake of everything else since stormblood ended
    (9)

  5. #5
    Player
    Shialan's Avatar
    Join Date
    Jun 2012
    Posts
    464
    Character
    Minu Hyre
    World
    Shiva
    Main Class
    Sage Lv 92
    Then tell me why this strike only starts with the official launch? Why don't you start RIGHT NOW? Or at least with early access?
    (1)

  6. #6
    Player
    Aravell's Avatar
    Join Date
    Aug 2017
    Location
    Limsa Lominsa
    Posts
    2,045
    Character
    J'thaldi Rhid
    World
    Mateus
    Main Class
    Machinist Lv 100
    > Just unsub
    > Majority me, minority you
    > Hit them in the wallet
    > Thanks for the even more instant queues
    > You can be replaced

    Man, it's like you people didn't even read the OP. Get better material.
    (32)

  7. #7
    Player
    TheDustyOne's Avatar
    Join Date
    Nov 2021
    Posts
    660
    Character
    Dusty Two
    World
    Behemoth
    Main Class
    Red Mage Lv 100
    I very much miss ARR style pulls where you could just pull the entire set of mobs before the first boss if your tank and healer were skilled enough. It was something of a difficulty slider within the content itself; want to actually stress the tank/healer kits? Pull everything, it's possible with skill. Can't quite do it? Pull only a couple of groups at a time, you'll clear eventually. It was the best way I think to make dungeons both difficult and accessible without having to dedicate entirely different difficulties. I get why it's not there anymore, but that option to have something accessible or something difficult in the same piece of content hasn't been replicated all that well since outside a handful of big pulls. Mt Gulg is the closest we've had since then.
    (19)
    #FFXIVHEALERSTRIKE
    Healers have been neglected for 3 expansions now and this needs to be rectified with the following:
    1. An engaging DPS kit beyond a nuke and DoT.
    2. Increased incoming damage so we have more to heal.
    3. Distinctive playstyles amongst the healers.
    4. Some nerfs to non-healer heals, we shouldn't be replaceable.

  8. #8
    Player
    MuraBoy's Avatar
    Join Date
    Jul 2017
    Location
    Gridania
    Posts
    48
    Character
    Mura Harusame
    World
    Behemoth
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by TheDustyOne View Post
    I very much miss ARR style pulls where you could just pull the entire set of mobs before the first boss if your tank and healer were skilled enough. It was something of a difficulty slider within the content itself; want to actually stress the tank/healer kits? Pull everything, it's possible with skill. Can't quite do it? Pull only a couple of groups at a time, you'll clear eventually. It was the best way I think to make dungeons both difficult and accessible without having to dedicate entirely different difficulties. I get why it's not there anymore, but that option to have something accessible or something difficult in the same piece of content hasn't been replicated all that well since outside a handful of big pulls. Mt Gulg is the closest we've had since then.
    I also miss when the dungeons weren't just a straight corridor
    Not that it was very different from that lmao but anyway...
    (7)

  9. #9
    Player
    TheDustyOne's Avatar
    Join Date
    Nov 2021
    Posts
    660
    Character
    Dusty Two
    World
    Behemoth
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by MuraBoy View Post
    I also miss when the dungeons weren't just a straight corridor
    Not that it was very different from that lmao but anyway...
    One thing I'd like is for them to mix up the dungeons a little and let us fight the bosses in any order we want, or take a page from variant dungeons and let us alter the bosses based on things we did just before. We don't need to have the large variety of different outcomes that variant offers, but things like "do this puzzle and the boss becomes easier, don't and you have extra mechanics to face" would be another way to spice up dungeon runs. Could even offer extra rewards for doing the harder version like a second chest, or a unique glamour or minion.

    I don't see it happening since we'll largely get the "standard run" variant that everyone expects you to know, but it'd be nice to have a little more variety in the standard dungeons. I don't care for the multiple endings of variants, but at least some changes to standard dungeon runs themselves would be nice.
    (5)
    Last edited by TheDustyOne; 06-25-2024 at 09:33 AM.
    #FFXIVHEALERSTRIKE
    Healers have been neglected for 3 expansions now and this needs to be rectified with the following:
    1. An engaging DPS kit beyond a nuke and DoT.
    2. Increased incoming damage so we have more to heal.
    3. Distinctive playstyles amongst the healers.
    4. Some nerfs to non-healer heals, we shouldn't be replaceable.

  10. #10
    Player
    Join Date
    Apr 2024
    Posts
    448
    grats on 500 pages
    (11)

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