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  1. #1
    Player
    Arwing's Avatar
    Join Date
    Jun 2024
    Location
    Elpis
    Posts
    39
    Character
    Lily Starlight
    World
    Tonberry
    Main Class
    Sage Lv 100

    I Cannot And Will Not In Good Conscience Support This Elite Strike

    ~ Reactions to the Manifesto Part 2

    When tanks pull every mob in sight to the wall, chaos ensues. If the tank makes a mistake, they can die. If the healer lags, the tank can die. If the healer is too slow with using oGCD abilities or can't use fast enough their straight heals, the tank can die. If healer can't manage their MP, the tank can die. It's tough enough as it is. This is the primary reason why I don't support her manifesto. Tanks still die on me due to lack of skill, lack of gear, their mistakes, my mistakes, and game glitches. This manifesto would destroy my enjoyment of the game. I'm sure there are others who feel the same. Please consider the feelings of casual and moderate players for once. Square Enix already has, though I still find the game too difficult sometimes with each new expansion release. At times, I feel left behind, and that is depressing. What you want will destroy my experience.

    I feel valued enough as a healer. There are enough sproutlings who don't know what they're doing and eat a ton of AOE/mechanics that I feel I have a job. I play with a girl who enjoys this game, but since she has a learning disability, she does struggle frequently. I use Quickcast/Raise on her often. There are other players much like her who just want to enjoy this game at their own pace. Players like her make a healer truly feel like they have a job. If you don't feel the same, find a sprout like her and take them under your wing too.

    As I've said, the mechanics can be too opaque these days. So what if you're clever enough to see through them at a glance? There are those who struggle to master even dungeons. If you want higher difficulty, please keep that elitism for Savage content.

    I already feel that I have a place, though the difficulty of various content challenges me and others. As you said, difficulty can't bar progression. We don't need the game's difficulty to be so great that everyone has to resort to going Very Easy mode just to progress. My learning disabled friend has to do that already most of the time in solo instances. I urge her to try Normal difficulty again each time, but she always turns to Very Easy because normal is too tough for her. I found Shadowbringers' battlefield at the end in the post-expansion difficult enough to beat. I wiped once or twice and worried that even I might have to lower the difficulty to move on.

    But it WILL disrupt the game far more than you seem to have considered. People will probably quit over this, and that will affect the game's sustainability. They may focus on making it a solo game faster than we would want so that they can keep making money, or they may start making mistakes like bowing to these demands, chasing more players away due to the difficulty. If someone's stance is that lesser players shouldn't play as a healer or even this whole game, then that person is an elite who has long since lost sight of what this game means to others with less skill.
    (8)
    Don't sweat little things and have fun!

  2. #2
    Player
    Arwing's Avatar
    Join Date
    Jun 2024
    Location
    Elpis
    Posts
    39
    Character
    Lily Starlight
    World
    Tonberry
    Main Class
    Sage Lv 100

    I Cannot And Will Not In Good Conscience Support This Elite Strike

    ~ Reactions to the Manifesto Part 3


    The dissatisfaction of healer elites here will threaten the well-being of this game and that of people who don't have the same worries about difficulty level.

    What you want will make this game less fulfilling and enjoyable for others. They can't keep their promise whether they deliver on your demands or not because there will still be unhappy people. I would be among them then.

    That is all that needs to be addressed here, in my opinion. I hope my position on this disruptive strike is clear. I will continue to heal as long as I can and do my best to compensate for all this on my data center for the inevitable lack of healers at a critical time. Others' fun means as much to me as my own.
    (9)
    Don't sweat little things and have fun!

  3. #3
    Player
    Kes13a's Avatar
    Join Date
    May 2020
    Location
    Gridania
    Posts
    2,842
    Character
    Etherea Stormaire
    World
    Zalera
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Arwing View Post
    ~ Reactions to the Manifesto Part 3


    The dissatisfaction of healer elites here will threaten the well-being of this game and that of people who don't have the same worries about difficulty level.

    What you want will make this game less fulfilling and enjoyable for others. They can't keep their promise whether they deliver on your demands or not because there will still be unhappy people. I would be among them then.

    That is all that needs to be addressed here, in my opinion. I hope my position on this disruptive strike is clear. I will continue to heal as long as I can and do my best to compensate for all this on my data center for the inevitable lack of healers at a critical time. Others' fun means as much to me as my own.
    back the truck up here for a moment.

    did you just call me... "elite"? well, thats a first for me. I havent done anything to earn that status except play the game to have fun. if that makes me elite... well.. right back at you.

    personally, I am not sure how asking that the job I main be more engaging is gong to ruin your fun if its more engaging.. but.. I feel for you when everything changes in 8.0 anyway like they said they were planning on.
    (8)
    #FFXIVHEALERSTRIKE

  4. #4
    Player
    Avu's Avatar
    Join Date
    Aug 2022
    Posts
    4
    Character
    Ellorien Contistorias
    World
    Mateus
    Main Class
    Black Mage Lv 99
    I think that as a petition, we should have signed it, no? Something like this.

    ===================================================

    Petition for #FFXIVHEALERSTRIKE

    Gemina Lunarian - Siren
    Ellorien Contistorias - Mateus
    ===================================================

    #FFXIVHEALERSTRIKE
    (2)

  5. #5
    Player
    aiqa's Avatar
    Join Date
    Jul 2019
    Posts
    356
    Character
    Eleasaid Seraqa
    World
    Zodiark
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Arwing View Post
    healer elites x20
    A few pages back we were told the complaints weren't elite enough. Now they are to elite. That is a good sign, the manifesto seems to be hitting a good average level.

    And regarding your worries that healers are trying to turn everything into savage difficulty, I feel like you're jumping to conclusions a bit. For specificly the easiest group content (so stuff at arround the difficulty of dungeons), the goal is to make healers an important part of any team again. So not only for people who happen to play with a friend that will always need a healer. But there isn't a general agreement how to reach that goal. There are people who do argue for a significant increase in difficulty, but that isn't the only option and not a reason to a disagree with goal itself.

    The other option is to consider why healers are often not needed in the current difficulty of dungeons. And you can easily trace that back to a few tank jobs that received far to many healing abilities. Reeling those in a bit will go a long way to make healers an equaly important part of teams again. I assume your learning disabled friend is not playing a tank, so that will not affect them much. You would need to throw some more heals towards the tanks now and then and actually heal the team after an AoE, but you need to do that already if you get a tank with lesser heals like a DRK.

    I firmly believe there is a way to balance FF in a way that there can be easier content for people who prefer that, and very difficult content for people who prefer that, while making every role an important part of the team everywhere.

    And regarding increasing complexity for in damage rotations. Healers will always keep a basic damage option they can fall back on, that is a requirement for situations when they need to mostly focus on healing. And that basic option is going to be enough for easier content. If healers get 1 or 2 more damage buttons (already happening in DT btw, completely unrelated to the strike, so hope that works out for you) in easier content you are not required to use those extra buttons. A team will still get through a dungeon if all you do is constantly spam medica.
    (4)

  6. #6
    Player
    Rolder50's Avatar
    Join Date
    Jan 2018
    Posts
    1,615
    Character
    Alarasong Elaha
    World
    Siren
    Main Class
    White Mage Lv 91
    Quote Originally Posted by Arwing View Post
    When tanks pull every mob in sight to the wall, chaos ensues. If the tank makes a mistake, they can die. If the healer lags, the tank can die. If the healer is too slow with using oGCD abilities or can't use fast enough their straight heals, the tank can die. If healer can't manage their MP, the tank can die. It's tough enough as it is. This is the primary reason why I don't support her manifesto. Tanks still die on me due to lack of skill, lack of gear, their mistakes, my mistakes, and game glitches. This manifesto would destroy my enjoyment of the game. I'm sure there are others who feel the same. Please consider the feelings of casual and moderate players for once. Square Enix already has, though I still find the game too difficult sometimes with each new expansion release. At times, I feel left behind, and that is depressing. What you want will destroy my experience.
    I really do not understand how adding two or three additional DPS buttons would "destroy" your experience.
    (14)

  7. #7
    Player
    TheDustyOne's Avatar
    Join Date
    Nov 2021
    Posts
    650
    Character
    Dusty Two
    World
    Behemoth
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Rolder50 View Post
    I really do not understand how adding two or three additional DPS buttons would "destroy" your experience.
    Heck, removing them ruined mine.
    (25)
    #FFXIVHEALERSTRIKE
    Healers have been neglected for 3 expansions now and this needs to be rectified with the following:
    1. An engaging DPS kit beyond a nuke and DoT.
    2. Increased incoming damage so we have more to heal.
    3. Distinctive playstyles amongst the healers.
    4. Some nerfs to non-healer heals, we shouldn't be replaceable.

  8. #8
    Player
    Arwing's Avatar
    Join Date
    Jun 2024
    Location
    Elpis
    Posts
    39
    Character
    Lily Starlight
    World
    Tonberry
    Main Class
    Sage Lv 100
    Quote Originally Posted by Rolder50 View Post
    I really do not understand how adding two or three additional DPS buttons would "destroy" your experience.
    If you read the entirety of my post, split into three, you'd see that I requested the same thing here. Sage feels fulfilling because my ranged AOE DPS makes me feel like I'm contributing more than just heals. No other healer job feels the same to me. If all they do is make them all more like Sage, I'd be happy. If they raise the DPS bar so much that it affects casual healers' performance and enjoyment, I would be unhappy.

    Doesn't the fact that I choose to play Sage over all others say something about me?
    (2)
    Don't sweat little things and have fun!

  9. #9
    Player
    Turtledeluxe's Avatar
    Join Date
    Feb 2023
    Posts
    1,267
    Character
    Kinda Hungry
    World
    Siren
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Arwing View Post
    If you read the entirety of my post, split into three, you'd see that I requested the same thing here.
    Yeah you just want to hope for it without action and expect it to come out of the aether. How's that been going for the last 5 years?

    The devs have already proven that they won't listen to healer feedback, much less any job feedback that adds back what has been taken away, without a wave of criticism behind it.
    (9)
    Last edited by Turtledeluxe; 06-18-2024 at 07:40 AM.

  10. #10
    Player
    Arwing's Avatar
    Join Date
    Jun 2024
    Location
    Elpis
    Posts
    39
    Character
    Lily Starlight
    World
    Tonberry
    Main Class
    Sage Lv 100
    The strike isn't just about requesting more DPS attacks for healers. It's all the other demands that worry me.
    (2)
    Don't sweat little things and have fun!

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