How will WAR live with only a 1600 cure potency, 30% mitigation and a 400 cure potency shield every 25 seconds?????If naysayers say it doesn't matter how healing jobs play in casual content, we'll then we can just nerf warrior by making its heal scale of the number of weaponskills used instead of enemies hit. It won't matter if they can't turbo heal in dungeon multi-target situations since it's just dungeons.
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