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  1. #1
    Player
    Kazmarek's Avatar
    Join Date
    Apr 2024
    Location
    Limsa Lominsa
    Posts
    131
    Character
    Cinnamon Maruhira
    World
    Famfrit
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Gemina View Post
    Well, there is one thing that is for certain: Every healer that strikes only increases the chance that you get a donut healer in your party. Apparently they are a dime a dozen according to you. If you're a non-tank, make sure not to stand in the bad.
    I suspect a lot of the healers striking are already donuts to begin with. You yourself, the creator of this thread, have admitted to not doing much higher-end content. Frankly, your opinion is completely irrelevant because of that. You'd see that roles actually matter more in harder content if you bothered to do it. Sure, ucob was cleared with 8 tanks. Sure, top was cleared without any healers. Sure, tea was cleared with 2 tanks, 5 white mages and a dragoon. But that's not the norm. Nobody is actually doing that because it's optimal, they're doing it for fun. To see if they can actually do it.

    Casual content is casual content. For better or worse, it's meant to be cleared by anybody at any skill level. This is unfortunate in my opinion because people can get to max level and still have exactly 0 idea what they're doing. Just look at most mentors for proof of this. Warriors, in dungeons, are awesome. They can do the entire thing no problem. Warriors, in trials, are still awesome, but only to a certain extent. Warriors, in normal raids, are still awesome, but only to a certain extent. When you get up to the extreme level, the savage level, the ultimate level, the sustain of tanks (and dps) matters less and less because the fights are mechanically difficult, not healing difficult. Healers matter most, in my opinion, in prog, when everybody's still learning and making mistakes. That part is where healers can shine with their improvisation skills.

    Content in this game is a puzzle. It might be a difficult puzzle to figure out, but once you do, that's it. It's solved. This means that once you've got it down, tanks will always know where they're putting their mits, healers will always know where they're putting their heals, dps will always know where they're putting their mits, when they're using their burst, etc. etc. That's just how it is. So instead of making healer good, or making tanks worse, there would need to be a complete overhaul of the battle system to make it less puzzle-like. I'm far from the first person to have this idea. I genuinely don't think this is ever going to happen. Again, for better or for worse, the game's gotten easier over the years and it's now "acceptable" now more than ever to be bad.
    (5)

  2. #2
    Player
    Pandurah's Avatar
    Join Date
    Jan 2015
    Posts
    89
    Character
    Luma Deahaart
    World
    Lich
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Kazmarek View Post
    I suspect a lot of the healers striking are already donuts to begin with. You yourself, the creator of this thread, have admitted to not doing much higher-end content. Frankly, your opinion is completely irrelevant because of that. You'd see that roles actually matter more in harder content if you bothered to do it.
    Now now, no need to be an elitist about this, because that's such an ugly stance to take, and you've already hit yourself with quite the shovel. People are allowed to their opinions about a videogame, and as you can see (if you'd taken the time to look), there're more players from all kinds of skill-levels that have an issue with the current healer role. And yes, believe it or not, some have completed Savage tiers and Ultimates. Gasp!
    (17)
    #FFXIVHEALERSTRIKE

  3. #3
    Player
    Kazmarek's Avatar
    Join Date
    Apr 2024
    Location
    Limsa Lominsa
    Posts
    131
    Character
    Cinnamon Maruhira
    World
    Famfrit
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Pandurah View Post
    Now now, no need to be an elitist about this, because that's such an ugly stance to take, and you've already hit yourself with quite the shovel. People are allowed to their opinions about a videogame, and as you can see (if you'd taken the time to look), there're more players from all kinds of skill-levels that have an issue with the current healer role. And yes, believe it or not, some have completed Savage tiers and Ultimates. Gasp!
    I mean it's true. Why listen to people who don't know what they're talking about?

    Oh, and just so we're clear, I'm aware there are people in here who have cleared higher end content. I'm much more receptive to hearing what they have to say considering they've actually, y'know, played the class in more difficult content, as opposed to the casual who forgets they have a dot.
    (0)
    Last edited by Kazmarek; 06-16-2024 at 10:51 AM.

  4. #4
    Player
    Pandurah's Avatar
    Join Date
    Jan 2015
    Posts
    89
    Character
    Luma Deahaart
    World
    Lich
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Kazmarek View Post
    I mean it's true. Why listen to people who don't know what they're talking about?
    I repeat: there're more players from all kinds of skill-levels that have an issue with the current healer role. And yes, believe it or not, some have completed Savage tiers and Ultimates. Gasp!
    (18)
    #FFXIVHEALERSTRIKE

  5. #5
    Player
    Turtledeluxe's Avatar
    Join Date
    Feb 2023
    Posts
    1,267
    Character
    Kinda Hungry
    World
    Siren
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Kazmarek View Post
    I mean it's true. Why listen to people who don't know what they're talking about?
    What is the point of a game where the majority of the content is imbalanced, nonsensical, and boring? All so your tiny % of sweaty parsers (because let's be real, it's not just high end players) can have your way? Answer me that.

    I understand the necessity of tuning for Ultimates. However they are a tiny % of the game. That's the simple reality. What about the rest of the game making sense?

    I haven't seen one good response for example, why it's ok for a tank to solo down a boss at 80% health alone. I've been told it's because "they're too angry to die", which is funny and all, but it's just not balanced.
    (8)
    Last edited by Turtledeluxe; 06-16-2024 at 10:23 AM.

  6. #6
    Player
    TheDustyOne's Avatar
    Join Date
    Nov 2021
    Posts
    650
    Character
    Dusty Two
    World
    Behemoth
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Kazmarek View Post
    I mean it's true. Why listen to people who don't know what they're talking about?
    I've healed a couple of savage fights back in ShB, it still sucked and I only stuck to the occasional heal in roulettes when I couldn't be bothered to wait in queues. I know what I found fun back in SB, your elitism is just an attempt to gaslight people that they don't know what they're talking about and be dismissive rather than listening to any concerns that they may have.

    The inverse has also been a massive concern; experienced healers get dismissed because poor Johnny Casual who struggles to press Medica won't be able to clear if we increase the healing requirements, or he might drop the role if he has 1 extra DPS spell to contend with.

    Stop dismissing people because of your own ego.
    (14)

  7. #7
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,625
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Kazmarek View Post
    I mean it's true. Why listen to people who don't know what they're talking about?
    I would almost be willing to bet real money that if this thread was made entirely by savage and ultimate enjoyers you would just deride it as “toxic raiders trying to tell the casual playerbase what they should enjoy”

    And I do do savage just for the record, like aravell I just don’t do it on my main any more, I’d be happy to link you anything you want to know about my performance
    (24)
    Last edited by Supersnow845; 06-16-2024 at 10:46 AM.
    As a healer main in this game for nigh on 14 years all I can say is that I’m tired. My role has been eroded of complexity and expression for 3 expansions. I’ve watched the tanks do my role for me for 2 expansions and my feedback and critiques continue to fall on deaf ears.

    I have no idea who modern healers are designed for but I know now it’s not me. This is the first expansion I’m truly considering dropping the healer role and not returning, so if that was the goal- congratulations I guess

  8. #8
    Player
    TheDustyOne's Avatar
    Join Date
    Nov 2021
    Posts
    650
    Character
    Dusty Two
    World
    Behemoth
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Supersnow845 View Post
    I would almost be willing to bet real money that if this thread was made entirely by savage and ultimate enjoyers you would just deride it as “toxic raiders trying to tell the casual playerbase what they should enjoy”
    The nice thing is that there's much more of a consensus between casual and hardcore healers just both saying it sucks right now. The ones asking for more to heal are unhappy, the ones who like doing damage are unhappy, and they've teamed up because they realise that we can have both of those.
    (20)
    #FFXIVHEALERSTRIKE
    Healers have been neglected for 3 expansions now and this needs to be rectified with the following:
    1. An engaging DPS kit beyond a nuke and DoT.
    2. Increased incoming damage so we have more to heal.
    3. Distinctive playstyles amongst the healers.
    4. Some nerfs to non-healer heals, we shouldn't be replaceable.

  9. #9
    Player
    ty_taurus's Avatar
    Join Date
    Sep 2013
    Location
    Limsa Lominsa
    Posts
    3,647
    Character
    Noah Orih
    World
    Faerie
    Main Class
    Sage Lv 90
    Quote Originally Posted by Pandurah View Post
    Now now, no need to be an elitist about this, because that's such an ugly stance to take, and you've already hit yourself with quite the shovel. People are allowed to their opinions about a videogame, and as you can see (if you'd taken the time to look), there're more players from all kinds of skill-levels that have an issue with the current healer role. And yes, believe it or not, some have completed Savage tiers and Ultimates. Gasp!
    If anything, I think it's more telling that there's players not only of varying skill levels, but also who have started at different times during FFXIV's life span. From casual to hardcore raider, from 1.0 legacy players to EW beginners, a lot of people see healer design as a problem. It's not just a raider thing that casuals don't care about or vice versa.
    (20)
    Sage has failed to live up to the fantasy of a sci-fi DPS healer. Please change this for 8.0. Make Sage fast, exciting, and aggressive. It should feel like a healer that plays like a DPS. Empower the aspects of Sage's unique healing mechanics: Kardia and Eukrasia to give its healing playstyle more identity.

  10. #10
    Player
    OliviaLugria's Avatar
    Join Date
    Jan 2024
    Posts
    485
    Character
    Olivia Lugria
    World
    Sargatanas
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Kazmarek View Post
    I suspect a lot of the healers striking are already donuts to begin with. You yourself, the creator of this thread, have admitted to not doing much higher-end content. Frankly, your opinion is completely irrelevant because of that.
    What a scummy take. So short sited, failing to see that players in the high end who have cleared ultimate fights as well as casuals who haven't even played very long have joined the strike. We're not just one group of people who don't feel catered to. Players from all tiers of play are mad. If you care about the game, and want to see it become better, your opinion should be valued by the dev team.

    I'm tired of hearing the argument "Go try harder content, you haven't experienced what REAL healing is like" but then players who have gone and done said content are told "Oh, well, you're just to good at the game, of course this content isn't engaging for you."

    We're asking for surprisingly little. It boils down to when there's not a lot of healing to be done, let us do something that's on par with what tanks do when there's no mitigation mechanics. If there is healing to do, let us have fun and unique ways to do said healing.
    We'd also like (and i know this is a big ask) if damage was increased enough so that the "bosses" actually had some amount of threat, and increase mob damage just enough so that the tanks can't solo a dungeon that is suppose to be made for 4 people.
    (29)
    I just want some competent job design along with a mild difficulty curve. Asking for more seems to much right now.

    #FFXIVHEALERSTRIKE Discord: https://discord.gg/BKF6YSUDXc
    Frontlines Guide: https://oliguide.carrd.co/

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