


Is that supposed to be bad?
If they've done an amazing job already then focusing dev time on healers is the obvious follow-up, though whether they actually make good on that dev time is on them.
Thing is, I've stated earlier in the thread that I've pugged over 10000 leveling/raids etc in total for lifer 3 achi. I also have the Mentor mount.for main healers you did ask for this, you whined scholar and white mage to be less buttons he gave you less buttons. its also why my scholar sits forever lvl 61 cause i step back into it and was like nope even sage is just as boring most of its "attacks" are shit but because i like shield healing I'd rather play sage over scholar
Now my problem in EW was specifically with WAR because they can jump from 10% to 100% with no cast timer i can notice (PLDs abit easier to notice) - there's literally nothing I can see to show me their going to do it.. its a PUG so i dont know their skill level.
So I either over heal or don't realise they have it all on CD - they they die - then moan - then if I'm super lucky I get moaned about in talesofdf thread.
Now even more players can heal and mitigate etc (can't remember if they have cast timers like MNK and SMN)
Thing is Ive healed since ARR. I can see who's struggling and ajust accordingly. With all this added I won't play healer in DT because I don't even know when to throw out an ogcd!
Don't even get me started with this 2min meta and lining up ASTS 15 second divination on a dancer that has a 20 second tech step which is around 3 seconds to do the steps itself!
I know they usually work far in advance but really, this is abit too far now when I feel I can't even heal / dps correctly because ppl just burst themselves up in HP.
It's like a whole other level n9w. So no, i won't sit there pressing 1111 while you all heal and mitigate everything.
The alleged silent majority should get involved and give feedback if they have an opinion. By leaving it up to the powers that be (the sample(s) who are speaking), they're taking a risk. Maybe someday they will sign up on these forums to protest changes they may not like as a result of the strike. But they aren't here right now.
This kind of thing happens all the time. Absolutely no one i know asked for the BLM rework and it has literal functional problems that need to be addressed for the final launch. People got on the forum to respond. That's the circle of life for this game.
We can't know how the masses will respond until we actually do something. If we stopped and said "won't you think of the mains who are happy", no changes would ever occur. They can occur and they have occurred.



Considering they have already beg on stream for players to try healers and the overall negativity surrounding DT changes for all jobs, if the healer population becomes even lower they would have to do olympic-grade mental gymnastics to think they've done a good job


I mained healer and I didn't ask for this...I started in stromblood and when shadowbringers was getting hyped I was thinking about all the crazy things they could do. And extra dot that could be baned would be crazy, maybe a filler aoe gcd to pair with miasma II. an aoe fairy gague spender, buffs to selene so she'd be more useful in content.for main healers you did ask for this, you whined scholar and white mage to be less buttons he gave you less buttons. its also why my scholar sits forever lvl 61 cause i step back into it and was like nope even sage is just as boring most of its "attacks" are shit but because i like shield healing I'd rather play sage over scholar
It was a slap in the face what they did to the job. I quickly learned that expansions were times of fear. Everything you liked about a job had a chance of being ripped away.
Totally agree.
They've gutted so much that even the trinity is starting to crumble now.
I'm more than happy for accessibility, don't get me wrong - I have a friend who loves healing but she can hardly use her hands, so she won't ever PUG in fear of backlash.
But there needs to be a balance with all of this - I adore AST mained it since I got to HW but look at it in DT! The only healer I enjoyed too.




I said because of the “you asked for this,” because no, I did not ask for it. Going into Shadowbringers, I was asking for more DPS moves on scholar and a rework of Selene.
There is an issue in this thought process and logic as well. It is wrong to assume the silent majority even represents the healer role to begin with, as most people do not play the healer role. Second, it is also wrong to assume some people from said silent majority do not also carry such issues as the ones posted because they are in fact, "silent", even should they be against the issues brought up, and they speak up, they are no longer silent and thus are not part of the "silent" majority (the issue in that argument). The silent majority argument has been argued even over on the Japanese forum, and even then some of them agree it is not worth pandering to that group of people. Why? Because there isn't a way to survey everyone on this topic, could there be a way made, sure, but atm that doesn't exist. Thirdly, the silent majority argument is used unfaithfully because again there are just no numbers to support one way or another, when it is used, it is used to garner favor for a personal outlook or favor; or it is used against something the person disagrees with.The alleged silent majority should get involved and give feedback if they have an opinion. By leaving it up to the powers that be (the sample(s) who are speaking), they're taking a risk. Maybe someday they will sign up on these forums to protest changes they may not like as a result of the strike. But they aren't here right now.
This kind of thing happens all the time. Absolutely no one i know asked for the BLM rework and it has literal functional problems that need to be addressed for the final launch. People got on the forum to respond. That's the circle of life for this game.
We can't know how the masses will respond until we actually do something. If we stopped and said "won't you think of the mains who are happy", no changes would ever occur. They can occur and they have occurred.
Last edited by Katish; 06-16-2024 at 12:59 AM. Reason: Grammar
#FFXIVHEALERSTRIKE
1: Healers need something to do when they aren't healing, the lousy one button dps experience and occasional second just is not enough.
2: The sustain of the nonhealer jobs has taken our job from us...which has left us nothing to do besides our lousy one button dps experience.
3: We do not need most of the healing buttons...a lot of those buttons can straight up be removed or consolidated. Which would be a good thing to consolidate using the new sys.
4: Pure & Shield means nothing and having any combination of the two is just overkill.




You raising some very good questions, which apply to any job changes. I have (in another game) had changes introduced on my main that I didn't like at all. I played that game for over 10 years, so I know how it feels to have a change forced onto a job that you like. I would point out that in any game, jobs will evolve, and game designers have to deal with these games- actually, it isn't unique to games, it's part of product design in general- if a change is made to a product , there's a risk that the customers using it may not like it.I would completely set aside the question of whether or not the current state of healers is good/healthy for a moment. There are inarguably plenty of players out there who enjoy the current state of healers and would not want them to change- they're not in this thread because they have no complaints and therefore have no reason to be on the official forums, but they absolutely exist, just by the law of large numbers. They pay their subs just like everyone here.
Why is their desire for their mains to stay the same less important than the desires of those of you demanding change? There's nothing to suggest there are more people demanding change than there are people who want things to stay the same, and there's no way of accurately measuring that ratio- the people who are satisfied by the game as-is will always be underrepresented, because anger is much more likely to drive someone to give feedback than contentment is. How do you justify demanding that SE make an unknowable number of players as upset as you are now in order to make the game suit your own personal preference?
Personally, I don't find it realistic to expect that "my" job never changes. Think about it, there could be issues with other jobs, encounters will change, all of which could impact "my" job.
So how do I have any control over those changes? One way, hopefully, is by providing my feedback on what I don't like, and ideally, by providing my feedback on proposed changes in advance.
I would also expect that Square evaluates i.e. measures both the current state and the trend of healer jobs and other jobs in order to assess their engagement/health, certainly before and after job changes to asses their impact. There are also ways to asses, both via metrics, and by engaging (surveys, interviews, analysis of social media, competitive analysis, etc.) to try to assess the state of healer satisfaction.
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