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  1. #1
    Player
    Turtledeluxe's Avatar
    Join Date
    Feb 2023
    Posts
    1,267
    Character
    Kinda Hungry
    World
    Siren
    Main Class
    Black Mage Lv 100
    I wasn't around pre Endwalker. Can someone enlighten me as to why WAR/PLD are in this situation? Were they underperforming in high end content or not being played enough? What's the motivation behind making them healers?

    Because ultimately I'm curious if they were nerfed-- what exactly would be the consequences.
    (8)

  2. #2
    Player
    Absurdity's Avatar
    Join Date
    Feb 2018
    Posts
    3,068
    Character
    Tiana Vestoria
    World
    Odin
    Main Class
    Warrior Lv 100
    Yeah, I don't know why people are trying to rewrite history here.
    DrK and PLD were neck on neck during Stormblood, with Warrior standing at the top due to it's higher DPS on average, superior snap aggro generation and simple playstyle (after 4.2). Paladin being the usually preferred pick as the 2nd tank with it's superior utility (basically the dedicated off-tank).

    In Shadowbringers it was actually GnB and PLD that were the two highest DPS tanks, with DrK only slightly behind and shining particularly in TEA since it could cleave both bosses, Warrior now firmly at the bottom in exchange for Nascent Flash's strong self-sustain.

    So with Nascent Flash and free Equilibrium already giving Warrior strong self-heal in Shadowbringers it's not exactly surprising that they continued in that direction with Endwalker.
    Paladin's added selfheal however came basically out of nowhere. While I do remember people occasionally complaining about PLD's lack of selfheal on it's 1-2-3 combo I do not remember anyone asking for massive healing on it's Req phase.
    The job's terrible dps output was an unfortunate side effect of the rework to party buffs in Endwalker and the resulting 2-min meta, making Paladin's original playstyle unviable in this new environment.
    (2)
    Last edited by Absurdity; 06-15-2024 at 10:58 AM.