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  1. #1
    Player
    DivineP's Avatar
    Join Date
    Sep 2020
    Posts
    271
    Character
    Divine Power
    World
    Phantom
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by DivineP View Post
    Have you tried healing a pug in EW trial 2 normal and planning? Maybe a few synced ex? It's not about that, it's about the homogenised kits.

    ASTs maleficent used to be 1.5sec, whm glare 2.5sec now they are the same..?
    That was straight off the too of my head btw. That's how much I heal.
    (0)

  2. #2
    Player
    ToodlesElNoodles's Avatar
    Join Date
    Jun 2021
    Location
    Nagxia
    Posts
    119
    Character
    Hoatu Hotus
    World
    Brynhildr
    Main Class
    Scholar Lv 100
    Malefic is still 1.5sec. That never changed.

    All other healers got 1.5sec Broil/Glare/Dosis.

    It was actually an improvement because it allowed healers to do their jobs with ogcd heals when needed without breaking their DPS stride.

    The negative consequence is that it highlights the flaw of the 1-damage button even more than before.
    (4)

  3. #3
    Player
    Rein_eon_Osborne's Avatar
    Join Date
    Jun 2020
    Location
    Shadowflare - Ward Miasma II, Plot Broil IV
    Posts
    4,061
    Character
    Mira Clearweaver
    World
    Jenova
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by ToodlesElNoodles View Post
    [...]It was actually an improvement because it allowed healers to do their jobs with ogcd heals when needed without breaking their DPS stride[...]
    Something that I've mentioned long time ago: I have mixed feeling about the Trashologification of the healers. In hindsight, it makes sense from the standpoint of "because it allows us to make use of our overabundant oGCD that they've been drowning us with since past couple expansions."

    However by doing so, they've also eliminated another vestige and opportunity that (may) make each healer gameplay feels 'different', such as:
    1. WHM's lilies were more valued back in ShB vs early 6.0 because they were used for healing, weaving, and/or mobility. Come EW 6.0 they became something that we try to avoid because filler at 1.5s just devalues the last two points in addition to the lack of Afflatus Misery potency adjustment (although to be frank, I did not see this as much of an issue personally). They should've focused on improving the interactivity of the gauge & maybe add more lily spells (Hello, Afflatus Purgation) instead of adding bunch of random actions here and there that shares nothing but its similarity in lily-esque VFX yet doesn't interact with the gauge at all lmao.
    2. SCH is a debatable case considering many of their powerful actions are oGCDs. However, one could argue Ruin II and Energy Drain both served exactly for that purpose back in ShB. Come 6.0 EW, it should've been a good opportunity to reintroduce multiple options of DoTs. Say give a 21s dps gain DoT with 1.5s cast time (i.e. Miasma III) and a 12s dps neutral/situational dps gain DoT with instant cast (i.e. Bio III or IV). Suddenly, you now have way more weaving spaces without deleting the 2.5s cast time - it could've been an opportunity to introduce a personal job mechanic that uses those DoT ticks as well or add back Deployment Bane to spread those DoTs! But here we are...
    3. AST can remain 1.5s cast time. Speaking from personal experience, their 1.5s cast time felt distinct enough to me that everytime I zone in as one back in ShB, I can say "Oh right I play an AST now". It should've been their perk, not to be given willy nilly to everybody else.
    (7)
    Last edited by Rein_eon_Osborne; 06-16-2024 at 03:55 AM.

    "Outside obvious jokes/sarcasm, I aim to convey my words to the future readers who may come across mine posts. Can I change -your- mind, somehow? Potentially... but that's not why I'm writing. You and I have wrote our piece(s). We don't necessarily need to change each other's mind. But we can change other's."

  4. #4
    Player
    DivineP's Avatar
    Join Date
    Sep 2020
    Posts
    271
    Character
    Divine Power
    World
    Phantom
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Turtledeluxe View Post
    Something to consider regarding healers being unnecessary is that we are approaching a new expansion where many people in this very thread and the rest of the game will encounter the time wasting tank effect at some point or another. The fact it's observable and the team has done nothing about this behavior is pretty incredible when you think about it.
    Oh its fine chick, I'll just level mine in pvp as I do all the jobs I dislike. Many don't know the switch method anyway in pvp.
    (1)

  5. #5
    Player
    DivineP's Avatar
    Join Date
    Sep 2020
    Posts
    271
    Character
    Divine Power
    World
    Phantom
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by ToodlesElNoodles View Post
    Malefic is still 1.5sec. That never changed.

    All other healers got 1.5sec Broil/Glare/Dosis.

    It was actually an improvement because it allowed healers to do their jobs with ogcd heals when needed without breaking their DPS stride.

    The negative consequence is that it highlights the flaw of the 1-damage button even more than before.
    WHM was 2.5 it got changed to match the 2 min meta.
    (1)

  6. #6
    Player
    DivineP's Avatar
    Join Date
    Sep 2020
    Posts
    271
    Character
    Divine Power
    World
    Phantom
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by ToodlesElNoodles View Post
    Malefic is still 1.5sec. That never changed.

    All other healers got 1.5sec Broil/Glare/Dosis.

    It was actually an improvement because it allowed healers to do their jobs with ogcd heals when needed without breaking their DPS stride.

    The negative consequence is that it highlights the flaw of the 1-damage button even more than before.
    https://www.reddit.com/r/ffxiv/comme...cast_time_for/

    There you go.
    (0)

  7. #7
    Player
    ToodlesElNoodles's Avatar
    Join Date
    Jun 2021
    Location
    Nagxia
    Posts
    119
    Character
    Hoatu Hotus
    World
    Brynhildr
    Main Class
    Scholar Lv 100
    Quote Originally Posted by DivineP View Post
    Not sure what point you’re getting at. It was in EW that those times were reduced.

    Live Letter LXVI: 攻撃魔法の詠唱時間を短縮
    “Cast time for offensive spells will be reduced”
    (0)

  8. #8
    Player
    ty_taurus's Avatar
    Join Date
    Sep 2013
    Location
    Limsa Lominsa
    Posts
    3,647
    Character
    Noah Orih
    World
    Faerie
    Main Class
    Sage Lv 90
    Quote Originally Posted by Ravenblade1979 View Post
    Apologies for english. I'm from NA and our playerbase whine about anything they can. I don't get this either to be fair. They will still play their class regardless. Just think that the "strike" will force the devs to bend knee to them.
    The audacity to go over to another region's thread specifically to try and trash talk and invalidate players from your own region in a foreign language to the people you are speaking to speaks volumes about your character, or lack-there-of.

    Unhealthy obsession much?
    (28)
    Sage has failed to live up to the fantasy of a sci-fi DPS healer. Please change this for 8.0. Make Sage fast, exciting, and aggressive. It should feel like a healer that plays like a DPS. Empower the aspects of Sage's unique healing mechanics: Kardia and Eukrasia to give its healing playstyle more identity.

  9. #9
    Player
    Katish's Avatar
    Join Date
    May 2022
    Posts
    353
    Character
    Cat Toy
    World
    Mateus
    Main Class
    White Mage Lv 100
    Quote Originally Posted by ty_taurus View Post
    The audacity to go over to another region's thread specifically to try and trash talk and invalidate players from your own region in a foreign language to the people you are speaking to speaks volumes about your character, or lack-there-of.

    Unhealthy obsession much?
    Wow that is absolutely incredibly rude toward not just this post, but the JP forum...to interrupt their conversation and not even try to convey your thoughts in their language while bringing rude
    and untruthful remarks to debate over there. I am absolutely speechless. I question some people sometimes, this thread has been quite civil...and to call it whining is...childish to say the least.

    If you don't like what's being discussed, you don't need to chime in...but please don't go out of your way to interrupt a foreign forum with your own personal complaints. You can ask for their opinion on the matter, but please remember you are playing by their rules and customs.
    (18)
    Last edited by Katish; 06-16-2024 at 04:21 AM.
    #FFXIVHEALERSTRIKE
    1: Healers need something to do when they aren't healing, the lousy one button dps experience and occasional second just is not enough.
    2: The sustain of the nonhealer jobs has taken our job from us...which has left us nothing to do besides our lousy one button dps experience.
    3: We do not need most of the healing buttons...a lot of those buttons can straight up be removed or consolidated. Which would be a good thing to consolidate using the new sys.
    4: Pure & Shield means nothing and having any combination of the two is just overkill.

  10. #10
    Player
    Iedarus's Avatar
    Join Date
    Aug 2021
    Posts
    365
    Character
    Iedarus Meridus
    World
    Midgardsormr
    Main Class
    Scholar Lv 100
    Quote Originally Posted by ty_taurus View Post
    The audacity to go over to another region's thread specifically to try and trash talk and invalidate players from your own region in a foreign language to the people you are speaking to speaks volumes about your character, or lack-there-of.

    Unhealthy obsession much?
    This went from simple trolling to me genuinely wondering just how mentally unwell these people are.
    (20)
    Quote Originally Posted by Iedarus View Post
    Was this what Yoshi P wanted for people like me? Did he assume we were too foolish to take any semblance of complexity? How could such an allegedly open developer act so dismissive towards his own players? The flavor of the jobs I loved so much throughout the franchise were mere husks of themselves. What was once a magical world peeled away to reveal a sterile room of four walls. No imagination, no challenge, only accessibility for the sake of it. I didn't feel welcomed, I felt betrayed.
    I'll give healer a try up until level 100. If I do not like it, I'm off the role, entirely.

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