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  1. #1
    Player
    OliviaLugria's Avatar
    Join Date
    Jan 2024
    Posts
    484
    Character
    Olivia Lugria
    World
    Sargatanas
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Moonjava View Post
    When did I say you can't give feedback? Give all the feedback you like- if SE agrees and implements the changes you want, then congrats.

    I really don't know how much more clearly I can state my question, but I'll try again. There are two options here:
    1. SE changes nothing. People who are happy with the current state of healers stay happy, people who are upset stay upset.
    2. SE reworks all healers according to the demands in this thread. Some people who are currently happy with healers become upset, some people who are upset become happy. Some who are currently happy/upset stay that way.

    Since we have no way of knowing whether more people would prefer healers to change or stay the same, all we can consider is the relative workloads involved. #1 costs SE nothing; #2 requires significant investment and will come at the cost of other work. What, then, is the justification for demanding SE go with #2?
    Just want to state that this is a false dichotomy. There are many options SE could take. One (but not the only) is make a healer that appeals to HW players, another for Stormblood, and another in the current form. There's no reason for every healer to feel and play so similary. They make the most people happy by diversifing their healers, not going all in on a single design.

    Changing nothing is ensuring more bad publicity. The longer and more popular the movement grows the less new healers join and the less players coping on the role stay making the in-game experience worse overall.
    (21)

  2. #2
    Player
    Moonjava's Avatar
    Join Date
    Nov 2020
    Posts
    29
    Character
    Skye Brise
    World
    Faerie
    Main Class
    Scholar Lv 90
    Quote Originally Posted by OliviaLugria View Post
    Just want to state that this is a false dichotomy. There are many options SE could take. One (but not the only) is make a healer that appeals to HW players, another for Stormblood, and another in the current form. There's no reason for every healer to feel and play so similary. They make the most people happy by diversifing their healers, not going all in on a single design.
    I fail to see how it's a false dichotomy- SE can either make changes or not. With the sheer size of the playerbase, any change SE makes is going to upset some portion of it. They literally cannot satisfy everyone. They can try to maximize the number of satisfied players, but I think it's clear that that's been their driving philosophy for some time now, hence them smoothing and arguably oversimplifying the game, and it's pissed a lot of people off. So when any change you make will piss people off, the only choice is whether or not to make any changes.

    (Also, your example would be a balancing nightmare and infeasible for several reasons, but I understand it's just an example and the specifics are besides the point.)

    Quote Originally Posted by OliviaLugria View Post
    Changing nothing is ensuring more bad publicity. The longer and more popular the movement grows the less new healers join and the less players coping on the role stay making the in-game experience worse overall.
    Making big changes is just as likely to generate bad publicity (see: the removal of Kaiten). I also think you're severely overestimating the size & impact of this thread relative to the size of the playerbase.
    (2)

  3. #3
    Player
    xbahax92's Avatar
    Join Date
    Sep 2014
    Location
    Gridania
    Posts
    1,098
    Character
    Flan Vongola
    World
    Raiden
    Main Class
    Warrior Lv 90
    Quote Originally Posted by Moonjava View Post
    Making big changes is just as likely to generate bad publicity (see: the removal of Kaiten). I also think you're severely overestimating the size & impact of this thread relative to the size of the playerbase.
    The same can be said about several other topics. Male Viera, Female Hrothgar, multiple Benchmark threads, Story .

    All those threads are just "a drop in the ocean". If you were to argue about the sheer amount of posts and likes of the first 2 threads..
    Yeah they gained a lot of popularity. But, we're still just a "minority", who show up on the forums, right? It still was enough to get YoshiP acknowledge the issues.
    And I can promise you one thing, those "show your support" threads had as much oppositions and trolls.
    (16)
    Last edited by xbahax92; 06-15-2024 at 03:59 PM.

  4. #4
    Player
    XiaoShengwu's Avatar
    Join Date
    Apr 2021
    Location
    Kugane
    Posts
    96
    Character
    Saito Soji
    World
    Coeurl
    Main Class
    Sage Lv 100
    Quote Originally Posted by Moonjava View Post
    Making big changes is just as likely to generate bad publicity (see: the removal of Kaiten). I also think you're severely overestimating the size & impact of this thread relative to the size of the playerbase.
    (see: removal of Cleric stance. Removal of Original AST cards. Removal of the AST stances. Removal of the 2nd set of AST cards...i can go on) We've been in this position longer than the removal of Kaiten.
    (4)

  5. #5
    Player
    GoatOfWar's Avatar
    Join Date
    Jul 2022
    Posts
    976
    Character
    Pepper Oni
    World
    Twintania
    Main Class
    Samurai Lv 100
    Average healer gameplay.

    https://youtu.be/gKYlxoSAdI8?t=22
    (5)

  6. #6
    Player
    Rehayem's Avatar
    Join Date
    Aug 2019
    Posts
    754
    Character
    Yasu Naoya
    World
    Malboro
    Main Class
    Gunbreaker Lv 100
    There's few things I noticed that are common in this thread:

    - People who say healers are just fine, are generally players that started during ShB, very few earlier than that, which causes them to have a biased opinion
    - People saying "well if you don't like healers in FFXIV then go play WoW lol" is not an adequate criticism because the underlying issue is still prevalent in the game. While SE might just ignore this feedback (as they always do anyway), the issue will grow bigger and worse as we move further into future expansions. 8.0 could be even worse, so who knows?
    - When suggested to give healers more DPS options, many are crying out "go play DPS if you want to DPS", but SE wants healers to DPS... however, how 1 button spam is adequate in this regard? With 7.0, 3 out of 4 healers have their second damage button locked behind another skill, usually a 2 minute one.
    - When suggested to increase damage received, many are crying with "casuals won't be able to heal that through" or "just play hard content like savage or ultimate"

    Ultimately telling people to play other games is no different than YoshiP telling you the same -- he's aware his own game is in dire state and pretends it's fine. People can go play other games, sure, but a new batch of complainers will come, and the story repeats. Nevertheless, telling people to go play WoW just isn't good, because not everyone likes WoW, and people are wanting to play this game. We are paying customers after all.

    Many have already switched from healer main to any other job, so telling them to play DPS just falls flat.
    (26)

  7. #7
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,703
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by localareanetwork View Post
    He did not do Anabaseios. I don't think he really should speak on the damage it does.
    Just wanna point out I did

    Here’s 10, I don’t raid any more on Andreas, I use my alt. I know I’m not the best player in the game but I do think I’m not the worst either

    Quote Originally Posted by Moonjava View Post
    Sites that run ads and streamers/content creators have a financial incentive to cover drama and drama-adjacent content, as it generates more clicks and therefore more revenue, and this "movement" falls squarely into that category- it doesn't necessarily mean they support your stated cause. Moreover, people who are happy with the state of the game are vastly underrepresented here, as they have nothing to complain about and therefore no reason to be on the forums. Even for folks who are happy with the state of the game and would in theory like to state their support for the status quo, they'd have absolutely no reason to do so, especially not with how genuinely nasty and condescending some people are being in this thread. I've taken a peek at your Discord and saw there are about 230 people in there- not nothing, but even using FFXIVcensus.com's estimate of "endgame" characters only (~1.4m), it's not nearly enough to move the needle, even if you all "strike" for all of Dawntrail.

    I'll grant you that this thread has made something of a splash, but hard (or even just firm) evidence of huge swathes of players all asking for exactly the same changes, enough to offset the players who will inevitably be upset by those changes, still has yet to appear. (And that is another element of this- even if everyone who wants any kind of change to healers bands together and manages to get SE to do something, there's no guarantee you would all agree about what direction those changes should take, and so even some people who are currently in support of this movement may still end up unhappy even if your goals are met.)
    Your point is meaningless in a sense because since you have no way to back up “your side” with the same point the argument is circular

    Yes we have no actual evidence of sufficient quality to definitively say “the majority of healers support our desire for change” however neither do you have enough evidence to say “the majority of healers oppose your change/the number that do support it isn’t worth the cost of redoing healers”

    It’s pointless to centre your argument on a statement that is unfalsifiable for both sides. In the absence of hard evidence we are choosing to do this because our concerns aren’t being heard and we aren’t being interacted with, if we are some vast minority that is meaningless the community managers won’t even give us the dignity of tell us that to our faces. So we decided to do this to see how far we can get this to spread and get a discussion going. Discussion in the videos from the YouTubers and across some of the Reddits has even trended towards partially positive (like 70% or so support), those people aren’t all in our discord, that doesn’t mean that they don’t support us at least in spirit and that’s the point. We want to be heard because we’ve dumped literal mountains of our feedback into this
    (14)

  8. #8
    Player
    lulunami's Avatar
    Join Date
    Feb 2014
    Posts
    400
    Character
    Rurulu Namilu
    World
    Excalibur
    Main Class
    Arcanist Lv 90
    It is Square-Enix best financial interest to have positive sentiment, so they can continue to cross-sell their other games and products. Look at the poor sales performance of Final Fantasy XVI and Final Fantasy VII Rebirth. They had to report that in their quarterly financial statement. Forspoken and Babylon's Fall had poor sentiment as well and bombed in sales. They thought releasing Balan Wonderworld was a good idea too.

    Eventually, players stop caring about your IP and another company takes your consumer's money.
    (6)
    Fried popoto enthusiast.

  9. #9
    Player
    Zadood's Avatar
    Join Date
    Oct 2023
    Posts
    147
    Character
    Melinoire Morandy
    World
    Kujata
    Main Class
    Sage Lv 90
    Quote Originally Posted by lulunami View Post
    Eventually, players stop caring about your IP and another company takes your consumer's money.
    So you say there will be a MMO corporate/company that invest a ton of money to overtake FFXIV spot as top 3 MMO just for that dog-water yearly revenue...?

    Not gonna happen my friend.

    The financial incentive is too low for any MMO corporate/company try to compete with FFXIV, every existing as well as future MMO has always been gunning for BDO/Lost Ark/Genshin level yearly revenue.

    Just as the financial incentive is too low for SQEX to invest a lot money into FFXIV to take over WoW MMO's spot, especially when WoW yearly revenue is absolute dog-water compared to their sister company's Candy Crush.
    (0)

  10. #10
    Player
    lulunami's Avatar
    Join Date
    Feb 2014
    Posts
    400
    Character
    Rurulu Namilu
    World
    Excalibur
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by Zadood View Post
    So you say there will be a MMO corporate/company that invest a ton of money to overtake FFXIV spot as top 3 MMO just for that dog-water yearly revenue...?

    Not gonna happen my friend.

    The financial incentive is too low for any MMO corporate/company try to compete with FFXIV, every existing as well as future MMO has always been gunning for BDO/Lost Ark/Genshin level yearly revenue.

    Just as the financial incentive is too low for SQEX to invest a lot money into FFXIV to take over WoW MMO's spot, especially when WoW yearly revenue is absolute dog-water compared to their sister company's Candy Crush.

    Why restrict yourself to MMO's? Fortnite and Genshin/Hoyoverse make much more money than FFXIV. Activision/Blizzard has no problem selling Call of Duty or Diablo to World of Warcraft players.

    Even if you say that FFXIV is relatively successful, the company may still go bankrupt with their other games that bomb on the regular. Final Fantasy: Spirits Within was the reason Squaresoft became Square-Enix.
    (1)
    Fried popoto enthusiast.

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