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  1. #1
    Player
    Zadood's Avatar
    Join Date
    Oct 2023
    Posts
    147
    Character
    Melinoire Morandy
    World
    Kujata
    Main Class
    Sage Lv 90
    Quote Originally Posted by Nanananami773 View Post
    I agree with the "easy to play, hard to master" tactic you presented.
    However, I feel that the job adjustments in 7.0 intentionally lowered the skill ceiling (even for jobs other than healer), and I have actually seen people in the community lamenting the lack of fun in devising them.
    It is easy to imagine that the anger of those healers would be especially great, as they have been ignored by the same requests for some time now.

    Keeping the skill floor low for casual healers appears to be successful at present.
    On the other hand, I feel you guys are right that the system is inadequate to keep veteran players happy.

    I play AST a lot and there have been many times when I really felt like I was chanting Malefic too often.
    In the case of AST, maybe it was still better because of the action of dealing cards, but when I played WHM in the same PH, there were long periods of time when nothing really happened and I even doubted my need to fight.
    The more I think about it and see it with you all, the more I realize (and remember) that I did indeed have a complaint about the healer.
    I guess subconsciously, they were separating that it was for the casual player and that it was inevitable.

    How exactly to do this is not clear to me, and this discussion is unlikely to be active in the JP forum, I think.
    Anyway, I just hope your voices will be heard by CBU3 and YoshiP.
    あのさん, 今度はヒ一ラーのデサインを本当にいいのか?

    いいですはなら何故して,

    私日本語の程度はただN3わ, 気分悪いなって申し訳ありません、
    (1)

  2. #2
    Player
    Nanananami773's Avatar
    Join Date
    May 2020
    Posts
    1,905
    Character
    Nanami Nanananami
    World
    Atomos
    Main Class
    Botanist Lv 100
    Quote Originally Posted by Zadood View Post
    あのさん, 今度はヒ一ラーのデサインを本当にいいのか?

    いいですはなら何故して,

    私日本語の程度はただN3わ, 気分悪いなって申し訳ありません、
    The current healer will be designed so that people who are just starting out, very casual players, can easily understand what they are doing and accept it rather easily.
    I think its a good point.
    Of course, not everything is good, and I feel obliged to say that the part that is aimed at the core players, the part that you ENs are appealing to here, is not good enough (just my personal opinion).

    My English is also poor, so I apologize.
    (11)

  3. #3
    Player
    Rehayem's Avatar
    Join Date
    Aug 2019
    Posts
    754
    Character
    Yasu Naoya
    World
    Malboro
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Nanananami773 View Post
    The current healer will be designed so that people who are just starting out, very casual players, can easily understand what they are doing and accept it rather easily.
    I think its a good point.
    Of course, not everything is good, and I feel obliged to say that the part that is aimed at the core players, the part that you ENs are appealing to here, is not good enough (just my personal opinion).

    My English is also poor, so I apologize.
    It's perfectly fine if healers are easy on early levels, but should they be this easy and boring at max level? I don't think so. This game needs different levels of challenge, right now there's nothing that allows healers to heal more. It's not even about more DPS options - no - it's about having healers do more than just spam 1 button for 90% of the time.

    Should MSQ dungeons be easy? I think it's fine because it's about progressing the story, however, we have Duty Support, should then everyone be punished with easy 1 button spam just because someone is scared? Or because they want to feel "relaxed"? Currently what's missing is the "middle ground", not even Savage is fun because it's still the 1 button spam 90% of the time.

    I understand JP playerbase thinks the way healers work now is fine, which is why I'm aware Yoshi-P will ignore this feedback -- because JP playerbase is fine with this. JP community thinks SE caters to Western audience when in fact this is not so -- my experiences playing Asian MMORPGs (especially Korean) has shown that developers have bias towards their own region, ignoring the Western audience completely (example: Aion, TERA, etc). Square Enix is not an exception, and will most likely, in majority of the time, listen only to Japanese playerbase.
    (2)

  4. #4
    Player
    Nanananami773's Avatar
    Join Date
    May 2020
    Posts
    1,905
    Character
    Nanami Nanananami
    World
    Atomos
    Main Class
    Botanist Lv 100
    Quote Originally Posted by Rehayem View Post
    Should MSQ dungeons be easy? I think it's fine because it's about progressing the story, however, we have Duty Support, should then everyone be punished with easy 1 button spam just because someone is scared? Or because they want to feel "relaxed"? Currently what's missing is the "middle ground", not even Savage is fun because it's still the 1 button spam 90% of the time.
    I think you are right about the 1-button spam punishment, the middle ground missing.
    Those are words I had been thinking about but could not verbalize well, and it was great to be able to encounter this kind of response (different languages have different thought outputs, so it is interesting to notice new things).

    Quote Originally Posted by Rehayem View Post
    I understand JP playerbase thinks the way healers work now is fine, which is why I'm aware Yoshi-P will ignore this feedback -- because JP playerbase is fine with this. JP community thinks SE caters to Western audience when in fact this is not so -- my experiences playing Asian MMORPGs (especially Korean) has shown that developers have bias towards their own region, ignoring the Western audience completely (example: Aion, TERA, etc). Square Enix is not an exception, and will most likely, in majority of the time, listen only to Japanese playerbase.
    I knew EN players would say this.
    But JP players often say that the development team only listens to requests from overseas and rarely receives FB from Japan.
    Today alone, several of them said this lol.

    There is a saying in Japan, "The grass looks beautiful green in the neighbor's house".
    They also said that this is exactly the situation right now.
    (16)

  5. #5
    Player
    Rehayem's Avatar
    Join Date
    Aug 2019
    Posts
    754
    Character
    Yasu Naoya
    World
    Malboro
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Nanananami773 View Post
    I think you are right about the 1-button spam punishment, the middle ground missing.
    Those are words I had been thinking about but could not verbalize well, and it was great to be able to encounter this kind of response (different languages have different thought outputs, so it is interesting to notice new things).

    I knew EN players would say this.
    But JP players often say that the development team only listens to requests from overseas and rarely receives FB from Japan.
    Today alone, several of them said this lol.

    There is a saying in Japan, "The grass looks beautiful green in the neighbor's house".
    They also said that this is exactly the situation right now.
    Yes, "the grass is greener on the other side" is a common phrase even in English. I have my own experiences and I have observed how companies treat their Western audience, and majority of time (as mentioned earlier), a lot of feedback was always ignored.

    Do JP feel satisfied with the upcoming BLM changes? Here on EN forums, plenty are disagreeing with it.

    In a way if you look at benchmark feedback, had it not been for JP community complaining, SE most likely would have moved on with the bad, botched benchmark.
    (4)

  6. #6
    Player
    Fawkes's Avatar
    Join Date
    Mar 2011
    Posts
    2,746
    Character
    Fawkes Macleod
    World
    Excalibur
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Rehayem View Post
    In a way if you look at benchmark feedback, had it not been for JP community complaining, SE most likely would have moved on with the bad, botched benchmark.
    The english forums had over 10 pages of nothing but feedback threads, they would not have just ignored it.

    And most of the feedback in the japanese thread was not addressed by the new benchmark.
    (3)

  7. #7
    Player
    Chajii's Avatar
    Join Date
    Jun 2024
    Location
    リムサ・ロミンサ
    Posts
    197
    Character
    Asklepiooze Gazel
    World
    Belias
    Main Class
    Arcanist Lv 100
    Quote Originally Posted by Rehayem View Post
    […]

    Do JP feel satisfied with the upcoming BLM changes? Here on EN forums, plenty are disagreeing with it.

    In a way if you look at benchmark feedback, had it not been for JP community complaining, SE most likely would have moved on with the bad, botched benchmark.
    In regards on the BLM changes, there are A LOT of discussion going on over on JP forum, no need to worry about that at least

    As for the subject of wanting more dps buttons or a more engaging dps rotation in general on healers, I feel that it is a shame that many of the EN players whom have been posting on JP forum seems to be looking for a way complex rotation for healers and not considering a middle ground, while also without bringing up any actual specific suggestions, which makes it hard to have a good discussion on those subjects.

    One important thing to note for whom going over is that, translator only does direct translation, please be aware that players on JP forum usually communicate in a more polite manner.
    (2)

  8. 06-13-2024 04:52 AM

  9. #9
    Player MagiusNecros's Avatar
    Join Date
    Nov 2015
    Posts
    3,205
    Character
    Bastilaa Shan
    World
    Excalibur
    Main Class
    Blue Mage Lv 80
    Quote Originally Posted by Nanananami773 View Post
    I knew EN players would say this.
    But JP players often say that the development team only listens to requests from overseas and rarely receives FB from Japan.
    Today alone, several of them said this lol.

    There is a saying in Japan, "The grass looks beautiful green in the neighbor's house".
    They also said that this is exactly the situation right now.
    That would imply the devs don't listen to any feedback from any Region. Must be all internal feedback between the Devs themselves then. I would think that a game based in Japan would prioritize the JP region the most.

    Perhaps they only acknowledge feedback from Streamers, Influencers and large Content Creators.

    Seems strange that both East and West would be out of the loop. I have to wonder what causes the Game to change in the way it has if NA, EUR and JP feel like their feedback isn't being acknowledged.
    (5)