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  1. #1
    Player
    Lyth's Avatar
    Join Date
    Jul 2015
    Location
    Meracydia
    Posts
    3,883
    Character
    Lythia Norvaine
    World
    Gilgamesh
    Main Class
    Viper Lv 100
    Quote Originally Posted by Oizen View Post
    This is important because if you actually watch the video you see how non-optimal the gameplay is.
    Not only that, it's also worth remembering as well that completely unplanned examples exist as well from the Dawntrail Media Tour. Here's an example. They have two separate pulls where the rest of the party dies and the WAR attempts to very slowly solo the boss. In the second pull (where the timestamp starts), the WAR takes the boss from about 50% to zero despite hitting 2 vuln stacks on multiple occasions. You can be quite careless and still survive solo.

    It doesn't matter who attempts it, you'll likely see lots of newer WAR players keeping themselves up endlessly because of the amount of built-in regens and on demand burst heals. It's not just healers who should be arguing against the encroachment on their role. Tanks should be arguing against this type of design as well, because it devalues the skill required to actually tank.
    (28)

  2. #2
    Player
    Kes13a's Avatar
    Join Date
    May 2020
    Location
    Gridania
    Posts
    2,844
    Character
    Etherea Stormaire
    World
    Zalera
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Lyth View Post
    Not only that, it's also worth remembering as well that completely unplanned examples exist as well from the Dawntrail Media Tour. Here's an example. They have two separate pulls where the rest of the party dies and the WAR attempts to very slowly solo the boss. In the second pull (where the timestamp starts), the WAR takes the boss from about 50% to zero despite hitting 2 vuln stacks on multiple occasions. You can be quite careless and still survive solo.

    It doesn't matter who attempts it, you'll likely see lots of newer WAR players keeping themselves up endlessly because of the amount of built-in regens and on demand burst heals. It's not just healers who should be arguing against the encroachment on their role. Tanks should be arguing against this type of design as well, because it devalues the skill required to actually tank.
    thats the main reason I am behind this. there is CLEARLY a problem with job design that the devs have been doubling down on for a while now. I know their intention is "chill" game play, but lets face it, its approaching brain dead game play. this is certainly not a new issue in 14, but now we are told to wait another expansion before they look into it? not sure I buy that story any more.
    (23)
    #FFXIVHEALERSTRIKE