Quote Originally Posted by IDontPetLalas View Post
snip
Yes, I was just trying to highlight that there was different ways of 'playing with friends', some which involved being a coordinated premade and some which didn't. If you like to play alongside friends, it shouldn't be assumed that that automatically means you have to play as a coordinated premade would. It's perfectly possible to play with friends without falling into the category of 'premade' which many players take issue with.

And I agree communication methods and being familiar with those in your team matters too. As you say, premades are not all identical: some are easier to work around than others depending on these factors.

Where we seem to differ, though, is how much of an impact we feel such teams have on FL as a whole.
I feel that these coordinated premade teams have a very negative impact on FL. The strength of this impact does obviously vary based on the approach of the premade (classes used, voice chat used or not etc.) but, from my own experiences, the effects on the wider FL community remains negative. My apologies if I'm wrong, but you don't seem to feel this to be the case.

While I can add my voice to highlight the issues from my experiences, I'm afraid I cannot really offer a solution. I would be sad to see FL team sizes reduced or for party queues to be stopped. That said, I don't feel that it would be good to leave things as they are currently.