Quote Originally Posted by Mawlzy View Post
What's your long-term win-rate? You mentioned when you tested the new Shatter you won the majority of your games. Do you not think four out of 24 people boosting par from 33% to above 50% indicates their impact?

I have no doubt you'd like rewards to be based on K/A. Yours are eye-watering, being artificially boosted by your premade.
just made it to 55% the other day. Even before running premades and doing light calls I still had a respectable 40~ percent.

I take your comment to mean you don't support rewards for participating in a pvp mode? Also, thanks for leaving out the part about captures XD. If someone got an extra .25% of a level, a .5%for a kill, and maybe 1% for a capture do you think there would be less participation or more? Add in a multiplayer for 1st, 2nd, and 3rd like x1.5, x1.25, and x1.0, would people try to win? You could even have the exp gain show up in the log for a bit of dopamine. I don't see why you shouldn't reward the people doing more. My own personal performance isn't that much different with or without a premade, it really only changes the win rate. That's mostly due to drk facilitating damage more than actually doing it.