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  1. #11
    Player
    Tiramu's Avatar
    Join Date
    Sep 2022
    Location
    Limsa, allied to Gridania
    Posts
    287
    Character
    Tira Mu
    World
    Raiden
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Azuri View Post
    DPS balance anywhere below extreme simply doesn't matter. There is no DPS check. By the very definition, it is out of the scope of our current discussion.
    So all of the Ex battles in the game are like this? You're focusing on the current tier, the game is quite a bit bigger than the current tier. Also, you're considering the content as a top 3% player at endgame. A vast proportion of the playerbase do find content challenging on their first run through and many need easier jobs to get through it - so the jobs need to be balanced with that in mind.


    Quote Originally Posted by Azuri View Post
    But once again, you are simply showing how clueless you are. There is no risk involved. You can bork your rotation as many times you want, die multiple times and still deal more damage than a second rate job. I'm not particularly great at BLM but it takes me no effort to deal objectively more damage than any RDM on it. The point you are talking about simply isn't true.
    BLM might not be that challenging for you, but its a bloody sight more challenging than RDM. You certainly can tank your damage on a BLM and have easier jobs equal or out perform you.

    I would also add that knowing mechanics is fundamental to BLM performance due to how it works, even if you are an "average BLM", if you have played content a ton of times before and have memorised the mechanics you are at a distinct advantage. BLM's rotation isn't all that complicated, heck its pretty rythmic and intuitive when you understand what the gauges are doing. The difficulty of BLM is being able to keep that rotation going with your buffs up through mechanics.


    Quote Originally Posted by Azuri View Post
    And let's not get into discussion of difficulty or 1) I might end up actually using those gamer words we've talked about earlier and 2) we may summon FireMage in here.
    What have FireMage and toxics got to do with anything? Difficulty scales between jobs are required for the game to be accessible to people outside of the hardcore crowd, and there has to be a benefit to using more complex jobs. In an MMO this isn't just about personal challenge, but about social aspects too. You might want the extra challenge, but does the rest of the group want a higher risk job in a group when a safer job can do just as well?


    Quote Originally Posted by Azuri View Post
    Suffice to say, SAM got a proper lomotomizing with removal of Kaiten. NIN presses 123 for 45 seconds every minute. RDM and SMN are nowhere near on the same level of complexity yet they are tied for DPS. We are not actually in Heavensward and the meme of "turret" BLM simply needs to die. Lastly, you know the "have nots" also include BRD?
    Yeah, SMN was made a lot easier and still has a fairly high damage output. But, its kind of an exception right now.

    As for BRD, come on? Really? Bard is the exact opposite of a selfish DPS, while their personal DPS might be in the "have nots" their whole thing is making the rest of the group stronger. That balance is kind of fundamental to BRD.
    (2)
    Last edited by Tiramu; 11-03-2022 at 05:55 AM.
    WHM / BLM / SMN / NIN/ DNC / Omnicrafter and Gatherer