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  1. #1
    Player
    Aurora428's Avatar
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    Jan 2022
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    75
    Character
    Solis Lux
    World
    Sargatanas
    Main Class
    Samurai Lv 90
    This conversation is very much dominated by people who do not understand the impact that seemingly small differences have on the balance in a game as tight as FFXIV

    If your team is 1000 behind the DPS check and a job change is netting you 250 to a whopping 1000 DPS depending on team comp, yes, that job change is making a HUGE difference in the execution gap necessary for your team.

    "4% is small!". No, it's not, a massive chunk of groups beat the enrage with less than 400 dps over the dps check.
    (13)

  2. #2
    Player

    Join Date
    May 2022
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    Quote Originally Posted by Aurora428 View Post
    If your team is 1000 behind the DPS check and a job change is netting you 250 to a whopping 1000 DPS depending on team comp, yes, that job change is making a HUGE difference

    "4% is small!". No, it's not, a massive chunk of groups beat the enrage with less than 400 dps over the dps check.
    Have they considered not dying to mechanics or farming damage downs?

    Have they considered possibly learning the mechanics flawlessly first before resorting to trying to cheese the difficulty by bringing classes that do a bit more dps?

    Have they considered getting good rather than depend on meta?
    I ve seen so many people use this example "Oh if you played x, we would have killed it instead of wiping at 0.5%" and my response is simple, why should a meta class carry you if you or others in the group have failed mechanically?

    Or are we talking about week one raid clears?
    In that case if they are doing the mechanics flawlessly and playing their class optimally have they considered waiting for a week or two of gear to get past the DPS check?

    Or will their epeen shrink and fall?
    (4)
    The tryhard elitist is the person who is going to finish their 5 pieces on this created to be beaten """"challenge"""" and then complaint that the baby, slower or less dexterous person are a problem which not only is toxic but indirectly implies that doing this basic created to be beaten task faster is an """achievement""" of """great skill""" which helps to falsely boost the elitist's self worth as that is their true motive, if challenge was truly their desire they would relish in the chance to do more than the rest.
    The healthy person on the other hand will either let people finish their part or assist them for their self worth does not depend on solving basic puzzles created to be beaten, aka as a video game.

  3. #3
    Player
    Mikey_R's Avatar
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    Apr 2014
    Posts
    1,533
    Character
    Mike Aettir
    World
    Cerberus
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Ralphe2449 View Post
    Or are we talking about week one raid clears?
    In that case if they are doing the mechanics flawlessly and playing their class optimally have they considered waiting for a week or two of gear to get past the DPS check?

    Or will their epeen shrink and fall?
    In the case of week 1 clears, SE has already stated that gear gating fight is not good and it should be down to the player skill rather than being gear gated as to whether you clear a fight or not. This first came to light in A1-4S, where the fights were gear gated and raiders were getting annoyed that they knew A4S, but they couldn't clear the DPS check. From then on, no savage fight has been locked behind the gear grind and noone required a specific comp to play, then, once P8S came around, suddenly, they were hit by a wall, even world first raiders who happened to have a non-favourable job, but they cleared it when they swapped jobs. This is strengthened by the fact YoshiP himself admitted the fight was overtuned a bit.

    As for the rest of your post, that is player skill dictating what they think. Even if they don't farm damage downs, they could just not be skilled enough to beat a fight and swapping jobs in that case probably wouldn't help. So I agree on that point.
    (5)

  4. #4
    Player
    Aurora428's Avatar
    Join Date
    Jan 2022
    Posts
    75
    Character
    Solis Lux
    World
    Sargatanas
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Ralphe2449 View Post
    Have they considered not dying to mechanics or farming damage downs?
    The fact you think deaths and damage downs are a part of this conversation shows how little you know about the subject.
    (7)

  5. #5
    Player

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    May 2022
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    172
    Quote Originally Posted by Aurora428 View Post
    The fact you think deaths and damage downs are a part of this conversation shows how little you know about the subject.
    Man we must have so many word first and week 1 flawless play raiders right now considering how much butthurt exists for a tiny % :thinking:

    I am sure all these people who are arguing about it being an enormous problem have played flawlessly and are in statics with 0 deaths and perfect play during week 1 no less xD

    Oh and how many weeks has it been since the raid launched again?


    Just to be clear, I am not saying the differences shouldn’t be fixed but pretending it’s a major issue is quite pathetic, though I guess some people’s epeen will shrink and fall if they can’t clear week 1
    (2)
    The tryhard elitist is the person who is going to finish their 5 pieces on this created to be beaten """"challenge"""" and then complaint that the baby, slower or less dexterous person are a problem which not only is toxic but indirectly implies that doing this basic created to be beaten task faster is an """achievement""" of """great skill""" which helps to falsely boost the elitist's self worth as that is their true motive, if challenge was truly their desire they would relish in the chance to do more than the rest.
    The healthy person on the other hand will either let people finish their part or assist them for their self worth does not depend on solving basic puzzles created to be beaten, aka as a video game.

  6. #6
    Player
    Stasya's Avatar
    Join Date
    Oct 2021
    Posts
    438
    Character
    Stasya Astolfofangirl
    World
    Phoenix
    Main Class
    Botanist Lv 100
    Quote Originally Posted by Ralphe2449 View Post
    Have they considered not dying to mechanics or farming damage downs?
    Have you considered playing game rather trolling people on forums?
    (3)

  7. #7
    Player
    Valence's Avatar
    Join Date
    Oct 2018
    Posts
    4,346
    Character
    Sunie Dakwhil
    World
    Twintania
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Aurora428 View Post
    This conversation is very much dominated by people who do not understand the impact that seemingly small differences have on the balance in a game as tight as FFXIV

    If your team is 1000 behind the DPS check and a job change is netting you 250 to a whopping 1000 DPS depending on team comp, yes, that job change is making a HUGE difference in the execution gap necessary for your team.

    "4% is small!". No, it's not, a massive chunk of groups beat the enrage with less than 400 dps over the dps check.
    I agree and I am starting to think that some people just never have stepped inside a first week(s) savage progression, and maybe I'm just wasting my time.
    (5)