Quote Originally Posted by pikalovr View Post
so how many game modes/maps you want? you already have 4 modes for each playlist and 7 modes overall. and you have 10 maps overall which should be fine even if you only got 2 maps a playlist right? or is the content there not enough for you? hmm sounds familiar now doesn't it? also the core gameplay is good so you'd keep playing if the bad things were fixed or taken away right? also sounds familiar

the point is that what you said was in fact in halo infinite. and it still flopped ty for finally understanding what i was getting at. it doesn't matter off only just one thing but multiple things layered ontop of each other once again REGARDLESS OF GENRE.

so now we look at FFXIV you say just go do extreme mount farms. ok i two shot ARR trials as BLM and if i sync myself down the job becomes a hell of a lot less fun. so instead of them fixing the issue of jobs being not made for lower level content anymore. and introducing more unreal trials to give older trials a chance to be farmed at max level like they were back in the day. we the players should just suffer or play something non fun so we can get "content". it's no different than saying you can only get 1/4 fun game modes off a playlist. no it's not our job (devs) to make the modes more fun or add more modes or eliminate the RNG. it's your job (the players) to make the 3/4 modes that aren't fun fun. you see how stupid this mentality is?
You skimmed over all the problems and jumped right to content which isn't the core issue with Halo Infinite. Fix all the other problems and people would have been fine with the limited content. When the game launched you had quickplay and an event playlist and ranked. Ranked is STILL a single play list and we're still missing a ton of classic playlists.

I stopped playing because of the limited playlists, especially for ranked since I hate modes like oddball and because of the challenge system being just terrible. The challenge system was designed to encourage people to spend money in the in game store to buy swaps and instead people just constantly quit games over and over again until they get the mode they need to complete their challenge or they get their 15 minute ban. The progression system, the battle pass, the customizations, the challenge system and general progression are all BAD and then topple that with all the bugs and the constant crashing on the PC version (season 2 launched with a massive glitch that caused your gun to "jam" and randomly stop shooting so I haven't touched ranked at all for season 2 and I'm pretty sure they still haven't fixed it). That is why the game failed. Lack of content only had a small amount to do with it.

Again, any point you had to compare a pvp game to a pve game has completely failed.