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  1. #1
    Player Ivtrix's Avatar
    Join Date
    Feb 2020
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    959
    Character
    Ivtrix Impreria
    World
    Goblin
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by anhaato View Post
    "They don't drop an entire expansion worth of content in the first patch." Why not? Why can't they do that? Why can't content be front-loaded so people have a lot of options for extensive undertakings whenever they choose to start something new? Post as much content early on as possible and spend the rest of the patches doing balance fixes to make sure everything is refined and we don't end up with another 5.4 mnk situation. Unless the truth is that very little of the content is long-lasting so they need to artificially stretch it out!
    players will always consume content faster than it can be created

    its a bigger losing battle to frontload everything
    (21)

  2. #2
    Player
    pikalovr's Avatar
    Join Date
    Feb 2021
    Posts
    291
    Character
    Pikalovr The-shocking
    World
    Diabolos
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Ivtrix View Post
    players will always consume content faster than it can be created

    its a bigger losing battle to frontload everything
    once again ~40 hours of content for MSQ two weeks even if you didn't "no life" it kinda hard not to just eat through that content so quickly also i wonder how many other games release expansion DLCs that keeps players playing for months/years later. hell TF2 has been going strong for 15 years i wonder why even with it not getting supported by valve recently. even without community servers the base game was still being played quite a bit. and i'm pretty sure once the bot situation gets handled it'll go back to being alive in the normal game.
    (1)

  3. #3
    Player Ivtrix's Avatar
    Join Date
    Feb 2020
    Posts
    959
    Character
    Ivtrix Impreria
    World
    Goblin
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by pikalovr View Post
    once again ~40 hours of content for MSQ two weeks even if you didn't "no life" it kinda hard not to just eat through that content so quickly also i wonder how many other games release expansion DLCs that keeps players playing for months/years later. hell TF2 has been going strong for 15 years i wonder why even with it not getting supported by valve recently. even without community servers the base game was still being played quite a bit. and i'm pretty sure once the bot situation gets handled it'll go back to being alive in the normal game.
    completely different game design

    tf2 is 100% multiplayer and based around short 20 minute matches. the repeatability of the game is astronomical

    most people do msq once and thats it
    (6)

  4. #4
    Player
    pikalovr's Avatar
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    Feb 2021
    Posts
    291
    Character
    Pikalovr The-shocking
    World
    Diabolos
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Ivtrix View Post
    completely different game design

    tf2 is 100% multiplayer and based around short 20 minute matches. the repeatability of the game is astronomical

    most people do msq once and thats it
    an RPG is a different base game design than that of an MMORPG? outside of it basically being more co-op oriented it's essentially still using the same fundamentals you just have 8 different classes compared to say 4 and yet they can release DLC that lasts longer than FFXIVs expansions on release. and no we aren't gonna count withholding content or timegating as keeping players. PvP rework was a godsend for this expansion. as it actually gave people something like TF2 to do while they wait 8 MONTHS for side content thats long lasting. TF2 despite being simple has short matches that are fun and engaging don't misconstrued that part now "FUN AND ENGAGING". TF2 could have longer matches and still prolly be just as popular cause the game itself is FUN and gives people a reason to keep playing. even if you never touch the cosmetic side of TF2
    (0)

  5. #5
    Player
    Ket-Xil's Avatar
    Join Date
    Jun 2019
    Posts
    21
    Character
    Yin Hu
    World
    Exodus
    Main Class
    Reaper Lv 90
    Quote Originally Posted by pikalovr View Post
    once again ~40 hours of content for MSQ two weeks even if you didn't "no life" it kinda hard not to just eat through that content so quickly also i wonder how many other games release expansion DLCs that keeps players playing for months/years later. hell TF2 has been going strong for 15 years i wonder why even with it not getting supported by valve recently. even without community servers the base game was still being played quite a bit. and i'm pretty sure once the bot situation gets handled it'll go back to being alive in the normal game.
    Just so I understand, you are comparing a multiplayer shooter, with an RPGMMO. Do I have that correct? Again that is a MULTIPLAYER SHOOTER with an RPGMMO.
    (6)

  6. #6
    Player
    pikalovr's Avatar
    Join Date
    Feb 2021
    Posts
    291
    Character
    Pikalovr The-shocking
    World
    Diabolos
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Ket-Xil View Post
    Just so I understand, you are comparing a multiplayer shooter, with an RPGMMO. Do I have that correct? Again that is a MULTIPLAYER SHOOTER with an RPGMMO.
    the point was that people eat through content so fast that it was impossible to keep something long lasting. hence why i brought up a FIFTEEN year old game that still tops steam charts today. genre literally doesn't matter if you paid attention to what the main argument is. if a multiplayer shooter game can do that for 15 years surely devs can make content that last at least a year for an MMO. hell we've already gotten close with bozja and eureka
    (0)

  7. #7
    Player Deveryn's Avatar
    Join Date
    Aug 2020
    Posts
    2,724
    Character
    Deveryn Ev'liarsh
    World
    Excalibur
    Main Class
    Summoner Lv 100
    Quote Originally Posted by pikalovr View Post
    the point was that people eat through content so fast that it was impossible to keep something long lasting. hence why i brought up a FIFTEEN year old game that still tops steam charts today. genre literally doesn't matter if you paid attention to what the main argument is. if a multiplayer shooter game can do that for 15 years surely devs can make content that last at least a year for an MMO. hell we've already gotten close with bozja and eureka
    Genre actually does matter. You really can't compare anything to an MMO because it's such a massive undertaking and constantly evolving work.

    It's easy for an FPS to have perceived longevity because there's a modding community that forms around it and can keep things interesting. It's such light work. Devs for those games get to spend some time on one version, maybe throwing a patch or two for stability. Then it's on to the next version with prettier graphics and a different storyline.
    (6)

  8. #8
    Player
    pikalovr's Avatar
    Join Date
    Feb 2021
    Posts
    291
    Character
    Pikalovr The-shocking
    World
    Diabolos
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Deveryn View Post
    Genre actually does matter. You really can't compare anything to an MMO because it's such a massive undertaking and constantly evolving work.

    It's easy for an FPS to have perceived longevity because there's a modding community that forms around it and can keep things interesting. It's such light work. Devs for those games get to spend some time on one version, maybe throwing a patch or two for stability. Then it's on to the next version with prettier graphics and a different storyline.
    hmm yes a game that has recieved little and i do mean very little development basically just bug fixes, for years and yet still remains extremely popular. is in no way shape or form a good thing to bring up for content being hard to make thats long lasting. and as i stated already earlier on, the BASE GAME was still popular as well til the bot infestation.

    you can't sit here and dismiss a game that "should've been eaten through in like a month and ditched for the next big thing" being popular with little dev support for years. the point was as long as the game is FUN and ENGAGING it'll have staying power once again REGARDLESS of the game genre.
    (2)

  9. #9
    Player
    Ket-Xil's Avatar
    Join Date
    Jun 2019
    Posts
    21
    Character
    Yin Hu
    World
    Exodus
    Main Class
    Reaper Lv 90
    Quote Originally Posted by pikalovr View Post
    hmm yes a game that has recieved little and i do mean very little development basically just bug fixes, for years and yet still remains extremely popular. is in no way shape or form a good thing to bring up for content being hard to make thats long lasting. and as i stated already earlier on, the BASE GAME was still popular as well til the bot infestation.

    you can't sit here and dismiss a game that "should've been eaten through in like a month and ditched for the next big thing" being popular with little dev support for years. the point was as long as the game is FUN and ENGAGING it'll have staying power once again REGARDLESS of the game genre.
    So am I to understand your definition of longevity os being able to do the same gameplay loop for 15 years? Dam FFXIV is only at 8.

    Also do check the steam charts and compare with Lucky Bancho census when you get a chance.
    (3)

  10. #10
    Player
    Ket-Xil's Avatar
    Join Date
    Jun 2019
    Posts
    21
    Character
    Yin Hu
    World
    Exodus
    Main Class
    Reaper Lv 90
    Quote Originally Posted by pikalovr View Post
    hmm yes a game that has recieved little and i do mean very little development basically just bug fixes, for years and yet still remains extremely popular. is in no way shape or form a good thing to bring up for content being hard to make thats long lasting. and as i stated already earlier on, the BASE GAME was still popular as well til the bot infestation.

    you can't sit here and dismiss a game that "should've been eaten through in like a month and ditched for the next big thing" being popular with little dev support for years. the point was as long as the game is FUN and ENGAGING it'll have staying power once again REGARDLESS of the game genre.
    And there we go, you don't find FFXIV content fun and engaging. A subjective preference. Thanks it all makes sense now.
    (6)

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