players will always consume content faster than it can be created"They don't drop an entire expansion worth of content in the first patch." Why not? Why can't they do that? Why can't content be front-loaded so people have a lot of options for extensive undertakings whenever they choose to start something new? Post as much content early on as possible and spend the rest of the patches doing balance fixes to make sure everything is refined and we don't end up with another 5.4 mnk situation. Unless the truth is that very little of the content is long-lasting so they need to artificially stretch it out!
its a bigger losing battle to frontload everything
I wish I had a better answer for you but I don't: Find something to do in game like everyone else who stays during droughts, or play another game. Those are your options. Again, I get the frustration of not having anything to do in the game you want to play but that's never how FF14 has worked. There has never been anything to tether you down and forced you to stay subbed ( beyond housing ). I doubt that's going to change. YoshiP has been very clear about wanting people to have lives outside FF14.
can't wait for them to drop another one of those moogle tome events to quiet the grumbling lol
Completely arbitrary and poorly conceived 'achievements' with no depth are content, duh.
It's like when Ubisoft tells their players to lick every single window in medieval China so they can get an epic platinum gamer toilet™ stamped onto their ubicard or w/e.
once again ~40 hours of content for MSQ two weeks even if you didn't "no life" it kinda hard not to just eat through that content so quickly also i wonder how many other games release expansion DLCs that keeps players playing for months/years later. hell TF2 has been going strong for 15 years i wonder why even with it not getting supported by valve recently. even without community servers the base game was still being played quite a bit. and i'm pretty sure once the bot situation gets handled it'll go back to being alive in the normal game.
How is this a bad thing? The reason I can't stand WoW is because the game literally demands me to log in EVERY DAY to keep up. That kind of "content" turns the game into a chore. FFXIV has a major content update every 4 months which is a perfectly fine schedule. You don't have to play every day and that's a good thing. So yes, take a break, go play something else.
how is bozja mandatory have to log in every day content? please do tell meHow is this a bad thing? The reason I can't stand WoW is because the game literally demands me to log in EVERY DAY to keep up. That kind of "content" turns the game into a chore. FFXIV has a major content update every 4 months which is a perfectly fine schedule. You don't have to play every day and that's a good thing. So yes, take a break, go play something else.
I agree, this is also one of the things I love about FF14. I can have time for my family, friends, and other hobbies without feeling like im missing out by spending a good chunk of my free time in game doing chores. The very rare times I have unsubbed and came back for patches, it felt good to have missed nothing, I think that's how a lot of older gamers feel about FF14. It's honestly a huge plus for my husband, and myself.How is this a bad thing? The reason I can't stand WoW is because the game literally demands me to log in EVERY DAY to keep up. That kind of "content" turns the game into a chore. FFXIV has a major content update every 4 months which is a perfectly fine schedule. You don't have to play every day and that's a good thing. So yes, take a break, go play something else.
Ok so at least one person would rather get the bulk of what we have and keep the smaller stuff for patches. I can understand wanting that but without more content you just end up with the same problem we have now but earlier.
I agree completely with the gear laziness and would like to see new designs more, but what to add to the gap of content itself? If we have the problem of not enough content then what new content or more content do people want to keep us busy?
I myself miss having more dungeons personally. And I think they could do a lot to add to the replayability of the dungeons. Something a step up from normal difficulty maybe. We lack midcore stuff imo.
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