Quote Originally Posted by SeverianLyonesse View Post
Eh I think complaining from the "not enough damage" perspective is not very tenable the way XIV is designed. The devs prioritize and the game has flourished under a philosophy of accessibility, and making the core job duties too difficult just isn't a direction the devs are likely or willing to take the game.
I'm all about giving healers more downtime options instead of just upping the damage (as downtime happens everywhere) but one thing is caring for accesibility and another different one is having a completely unbalanced healing, having easier dungeons while leveling and good tutorials are for accesibility, echo is for accesibility, having all the max level dungeons, both of the current extremes and the first floor of the current savage tier cleared without healers is a case of unbalanced healing.