Quote Originally Posted by Atelier-Bagur View Post
Clearly people parse in FFXIV but as a business standpoint it would be detrimental to the game if they officially introduce tools like that into it, no longer FFXIV would be heralded as the "casual" friendly MMO when more people start abusing parsing and pushing it into other players.
Abuse isn't the only thing to consider.

For high-end raiding, as long as the players have the data, I'd bet that they'd be better at designing and implementing the tools they need to perform "optimally," and that they'd be more responsive to revelations and changes in what "optimal" is. There is no reason for SE to compete in that space; they would just get flack for being too slow, not understanding their own game, etc. (If only console players had the data…)

For more casual players (where I'd put myself), an in-game tool to nudge them towards better play would be dandy — certainly no worse than quests that are essentially tutorials for job mechanics. But I can't imagine such a tool also being useful for Savage+ without making those casual players feel bad for not executing rotations perfectly and whatnot, especially when that level of play isn't necessary for the content that they're actually doing. (At the casual level, the answer seems to always be "do better at boss mechanics" or "equip level-appropriate gear", not "fix your DPS rotation.")