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  1. #11
    Player
    Archwizard's Avatar
    Join Date
    Feb 2019
    Location
    A café at the edge of the universe
    Posts
    1,130
    Character
    Archwizard Drake
    World
    Sargatanas
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by aveyond-dreams View Post
    It's clear to most of us looking in from the outside that limited jobs have a very limited future ahead of them, and in a game where there is a lot of content competing for our attention, the last thing we want to do is years old content we already beat countless times-especially during the content drought we suffered during the lull between 5.2 and 5.3.
    During content droughts there's nothing for us to do but revisit old content. BLU actually generates some interest in revisiting, which is beneficial to new players and veterans alike -- and gives the devs a buffer so they don't have to rush to put out half-baked content just to beat a drought.

    That's the lovely thing: LJ content is optional. It hurts nobody in its existence. If you think you have too much on your plate without it, you don't have to more on. And if you decide you have nothing to do because the game is in a drought, it must mean there isn't too much content "competing for your attention," is there.

    7.0 will almost surely have a new scouting job and a ranged/caster. I would much rather them focus on making a full fledged Tamer/Hunter/Ranger that uses hatchets or a crossbow with maybe 1 or 2 pets that work similarly to Bahamut and Phoenix and some single abilities that summon a pet as an animation to do an attack similar to Reaper's avatar.
    And if they think that's a plausible avenue to take and manage to follow through, I will certainly not begrudge them for not making a Limited Job. They want a new pet job? They think BST is the best fit? They think it will be different enough from SMN to be worth adding? Awesome, I'm happy for you, hell I'll try it myself.

    I'm simply pointing out that Limited Jobs are an avenue for them to continue to represent such jobs in the circumstances that they did not believe they could do so in a full capacity that is unique from an existing job or balanced for current content. Which is why extremely lofty ideals of BST and PUP often come up in these discussions.

    There seems to be this disconnect, that the argument for BST is "We need a new, obligatory Limited Job ergo let's sacrifice the concept of a Beastmaster to our new god of cruel and ironic comedy."
    In reality the sentiment is "I'd love to see BST, but I feel its potential as a tamer of enemy monsters would be stifled as a full job adhering to current content balance, and that it's a missed opportunity to have it start at level 70+ with a full menagerie of pets over having you at least quest to tame them. So if they're still making a Limited Job... put BST on the list."

    Now, if they flip that script instead and make some Pokemon-esque minigame a prerequisite to unlocking BST -- so that you feel you tamed and trained your pets and you have earned their respect to use them on the field of battle -- and it was a full job with a unique and functional pet-focused playstyle, that could satisfy both teams, wouldn't you agree?
    Or do you even care, as long as it's not a Limited Job.

    If they want to keep these mini-games as "extra" content-fine-but balance the actual jobs so we can use them in the latest content that we are literally paying for too.
    And when did Limited Jobs ever provide an obstacle to that?
    (3)
    Last edited by Archwizard; 10-30-2021 at 09:54 PM.