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  1. #1
    Player
    MellowMink's Avatar
    Join Date
    Sep 2021
    Location
    Limsa Lominsa
    Posts
    640
    Character
    Mello Minkus
    World
    Faerie
    Main Class
    Summoner Lv 90
    Another reminder that restricting Blue Mage to being a "real" DPS job means limiting its role flexibility by no longer allowing it to also be a healer or tank role depending on individual player preferences and unique customization options; in fact, I made a post earlier in this very thread pointing out several ways that some previously proposed changes to the current design of Blue Mage are ironically limiting themselves...

    Quote Originally Posted by MellowMink View Post
    It's also worth noting again that Blue Mage is intentionally meant to be playable as either a DPS, healer, or tank job; limiting it to say only the first of those as one of multiple steps to removing its status as a "limited job" would ironically be more limiting in and of itself. There's currently a lot of flexibility with role selection, how you acquire spells, and what subset of spells you wish to select between; I don't want it to just become another ordinary job with a limited set of spells that everyone has with a more limited mechanic of how spells are learned versus its currently more unique way to learn new spells...

    Some of the opposition that I've seen to Blue Mage's current design include proposed limitations, which is also another reason why I think that "limited job" is a currently misleading and inaccurate name; "unique" and "limited" mean different things. I made a thread with a proposed name change under the "Other Battle Systems" forum too, so feel free to comment under there if wanted since it applies to "limited jobs" as a whole, not specifically Blue Mage or Beastmaster.

    That all said, there are of course some different improvements that I would like to see with the current "limited job" though. For instance, I would like to see the job icon change color when a different role is mimicked; that not being implemented currently increases possible miscommunication during Party Finder instances since buffs (like mimicked roles) aren't visible across servers until players are in the same instance together. Because Shadowbringers is now totally finished, it's also time for the job to receive more spell, blue log, quest, and duty opportunities from said expansion, so I look forward to seeing that future update too.
    I put a lot of thought and time into the exact wording for some of my posts, so it admittedly bothers me when certain counterpoints are totally ignored. This happened to some other existing Blue Mage fans too, such as when one such fan previously responded to a false claim about many spells supposedly being exactly the same despite them not selectively choosing to not look at additional differences like unique action ranges and radiuses... and yet it was ignored in favor of repeating misinformation several more times later.
    (1)

  2. #2
    Player
    aveyond-dreams's Avatar
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    Sep 2021
    Posts
    2,305
    Character
    Fenris Pendragon
    World
    Spriggan
    Main Class
    White Mage Lv 80
    Quote Originally Posted by MellowMink View Post
    Another reminder that restricting Blue Mage to being a "real" DPS job means limiting its role flexibility by no longer allowing it to also be a healer or tank role depending on individual player preferences and unique customization options.
    I don't really care, as it stands now I'd rather take a standard dps, tank, or healer instead of a job that cannot fulfill any one of those roles in the current expansion we're in. There's no point in having 1000 spells to choose from if most of them are reskins, nerfed to not work on bosses, and only useable in content released over 2 years ago.

    "It has a different radius!" and it still hits for 100 potency like half the other spells. Yeah...not so unique.


    Let us go out and learn some core spells for a rotation so we can do something with the job besides moogle events and allied seals carnival.
    (7)

  3. #3
    Player
    MellowMink's Avatar
    Join Date
    Sep 2021
    Location
    Limsa Lominsa
    Posts
    640
    Character
    Mello Minkus
    World
    Faerie
    Main Class
    Summoner Lv 90
    Quote Originally Posted by aveyond-dreams View Post
    I don't really care, as it stands now I'd rather take a standard dps, tank, or healer instead of a job that cannot fulfill any one of those roles in the current expansion we're in.
    At least you admit that you don't care about other commenters who would rather have more flexibility with the job and its gameplay variety. Many people (including myself) like the fact that the job has more variety with regards to role selection than other jobs, which again is ironically less limiting in that regard, not more.
    (1)

  4. #4
    Player
    jon041065's Avatar
    Join Date
    Aug 2013
    Posts
    399
    Character
    Amson Beoulve
    World
    Jenova
    Main Class
    Warrior Lv 90
    Quote Originally Posted by MellowMink View Post
    Another reminder that restricting Blue Mage to being a "real" DPS job means limiting its role flexibility by no longer allowing it to also be a healer or tank role depending on individual player preferences and unique customization options; in fact, I made a post earlier in this very thread pointing out several ways that some previously proposed changes to the current design of Blue Mage are ironically limiting themselves...
    You could still learn spells the same way with a full job version of blu but then yes there would need to be checks to see if spells are learned but we already have that happening with the current job quests. Lock the ability to queue up behind job quest completion which is a bit of an ugly approach. A better option would be to have full blu be unlocked after completion of the carnivale to a certain point which would require a good amount of spells. Could also have job stones for tank, caster dps, and healer that are earned through short quests that require the necessary spells to be known.
    (5)
    Last edited by jon041065; 10-31-2021 at 01:20 PM.