Ishgard restoration helped me and many others get into crafting and gathering in record numbers and served as a source for some of the more coveted glamours and mounts this expansion. It is impossible to walk around any major city without running into someone who has not participated in or benefited in some way from the rewards of that content. By all accounts it was a success.
Ultimate and savage raids also provide huge amounts of rewards in the form of glamours, mounts, with varying time investments depending on what fight you're doing. The best thing about these raids is that you can go in as any job and get the things you like. A lot of people do these raids when they are current and once the new expansion drops we will be preoccupied with doing the latest tier of raids.
Then you have midcore content, like Bozja/relics, Extremes, and so on. You could also add deep dungeon into this mix if we had one this expansion, along with the time investment many of us make to level multiple jobs using a variety of methods, which we then proceed to use in new content like raids/msq/Bozja/etc.
So why then would I want a limited job that can *only* do old content I already cleared and gotten the rewards from already? Why should the aesthetic of a naturey beast hunter be co-opted by people who want to turn it into pokemon? Blue mage cannot even do new game plus. It might be good at fates but then they decided to lock out of Eureka of all places. The decisions made for this job are baffling at best and the last thing we need is to take away another classic job with an even more popular aesthetic missing in this game (that is not fulfilled by Bard with all its thematic confusion) and turn it into a pokemon minigame.
7.0 will almost surely have a new scouting job and a ranged/caster. I would much rather them focus on making a full fledged Tamer/Hunter/Ranger that uses hatchets or a crossbow with maybe 1 or 2 pets that work similarly to Bahamut and Phoenix and some single abilities that summon a pet as an animation to do an attack similar to Reaper's avatar. That is the kind of job even the WoL could take on in a trailer and build massive hype for a new expansion. Limited beastmaster though? That *dampens* hype and would probably elicit groans from the audience just like in the infamous 2019 fanfest when failing to read the room got a whole new definition.
It's clear to most of us looking in from the outside that limited jobs have a very limited future ahead of them, and in a game where there is a lot of content competing for our attention, the last thing we want to do is years old content we already beat countless times-especially during the content drought we suffered during the lull between 5.2 and 5.3. A job that is only relevant during moogle events (unless you already have the rewards or get the currency passively doing other things) isn't a job, it's worth less than a free to play gacha limited time summon. We already lost one fan-favorite job, we do not need to lose another. If they want to keep these mini-games as "extra" content-fine-but balance the actual jobs so we can use them in the latest content that we are literally paying for too.
*This* is not a meme job, it is a serious job with an aesthetic that many people enjoy and would gladly make the compromise of less pets than in Octopath in order for the ability to do content with other people. I can totally see female Hrothgar being the postergirl for this. You will never convince the vast majority of people that a standard fantasy trope-the party's "Hunter" is so quirky and special that it can't play with others in content that isn't over 2 years old, if not older.