Quote Originally Posted by EthanMoonkin View Post
Let me clarify since you seem to fail to understand how this game is designed. Your ability to do your job properly as an AST with this design is entirely RNG dependent. Using your basic dps abilities is the bare minimum. AST has tools that give it large boosts of damage which will always be beneficial for your team, but those tools have more or less a 50% chance to fail.

Being a buff class does not automatically make it an inconsistent class. The current design of minor arcana and draw/astrodyne do make it inconsistent. If you like inconsistencies for the sake of it, then good for you. I’m not trying to change your opinion. Just reiterating that the class design is objectively flawed and hope they fix it for the sake of players who want their hard work to be paid off consistently.

Instead of practicing and improving on a class like AST where I’m destined to fail 50% of the time, I could just play sage whose damage is guaranteed every pull. I will always be benefiting my team to my jobs fullest extent, not barred by pointless coin flips.
This is the second time in a row that you treat your interlocutor as an idiot that has no idea how healing and the game work, while you act like you are aware of the secrets of the universe. I know it's an alluring option when you have weak arguments, but it's also very obnoxious.

That being said, no. AST needs to do three things: damage, healing and party buffs. None of this is - and I'm quoting you - entirely RNG dependent. Not even close. Now that we - hopefully - made this clear and got rid of hyperboles, we can move on.

To address your question from your previous comment: why would anyone play AST over WHM? Because they like AST more. And because, unless balance is very off (and in this case, they will fix it), AST's basic damage spells, card and divination will, more or less, match WHM's personal damage. Astrodyne and Lord would very likely make AST deal more damage than a WHM if you have perfect RNG, but guess what: it's RNG. It's inconsistent. You can't replicate it realiably. It doesn't matter.


No, the job is not objectively flawed. Your lack of awareness is also so astonishing.
Let me get this straight: some people enjoy the AST changes, some don't. These AST changes make the job more different compared to the rest of the healers. You don't like the job and call it objectively flawed.
Your solution: scrap what makes AST different and make it similar to the rest, so one portion of the playerbase (=me) can be happy. So everyone that wants AST to change can play AST or - like you said - SGE and WHM. Everyone that wants to play EW's AST in its current form can instead play... Ehm... What can they play?
Sounds very healthy and not egoistic at all to me.