
Originally Posted by
Sqwall
Yes, I also love that they brought back the "feel" of Stormblood cards, even if it's in a pseudo fashion. Stormblood really hit the nail on the head for AST, but looking at the big picture of High End healing and where it was going. It was only natural to remove the "choice" that each card brought. Especially Royal Road, and spread. As much I love Royal Road, and deciding how to build my buffs and which card to hold with spread, at the end of the day we all RR Spire/Ewer...like always. And spread Balance. If I were to place blame on the RNG being ultimately changed? I place it squarely on the shoulders of the way fights are designed with a "time limit" baked into each encounter. Then you have to beat that timer before the enrage happens, it's only natural to want to do MORE DPS. But when you have to fight with RNG like we did in Stormblood, it was more of a problem then people realized. Although, the entire time AST's secretly loved the RNG aspect...because it was fun to just take what you got and make something out of it. Making everything the same DPS was a direct result of trying to SAVE AST from becoming to "you're services are no longer required".
SE quite literally gave us that in ShB, and it made the job less dependent on it's RNG. While still having something RNG'esq by having to know your party makeup MUCH more. Each card has a home, and it doesn't really matter anymore on who you slip a card to. Don't get me wrong I have my favorites SAM, BLM, DRG. Heavy hitters. But I do like to put cards on the classes that don't hit so hard. DNC, BRD, MCH. To even out the DPS and bring it up. And you know the best part...it doesn't matter. It literally doesn't.
SE has solved something that WoW could not. Make everything useful in it's own right, while obsessing over job balance. Which is why....it literally doesn't mater which healer or job you pick. Pick the one you like...and have fun?
I'll enjoy AST this expansion very much so. And if our paths cross? I'll be happy to heal for you.