Quote Originally Posted by SeverianLyonesse View Post
Pet ghosting was a pretty significant problem that no one liked. Hardcore players didn't deserve the inconsistency. Casual players didn't deserve the inconsistency.

Tbh, if "removing pet classes" amounts to "homogenizing" the jobs, then I am fine with it. While yes I would prefer we had been able to keep pet classes (which games like GW2 and even FF XI seem able to accommodate), for some reason that simply wasn't reconcilable between the way FF XIV is coded and how it is generally played.

This seems along the same lines of complaining as there being no elemental system. FF XIV is balanced around different gameplay aspects, and as a consequence an elemental system just doesn't really jive with its design. The same goes for pets.
While mabe not perfect, it worked way better until Shb ; so there's probably not so big of a "core system" problem with pets.
They're probably willingly killing theses systems *tinfoil hat*.
The same is true with elemental aspect and the weapon damage type. The system were there, but using them made balancing too difficult for the devs i guess.
So they stopped using them, they became useless, they were removed and none cared.

If it goes like that, what system will be removed next ? maybe you'll see your chocobo companion lagging and not attacking ; and next expac they delete it and it's fine because 'the players didn't deserve this buggy system' ?