Quote Originally Posted by SeverianLyonesse View Post
I...don't care about any of these things.

* DoTs were never in the flavor of SMN and a terrible vestige of the class system.
* Call them stances, phases, whatever, many jobs have them. It's definitely not like BRD presently, given that its stances are purely offensive rather than support.
* Egis have been a placeholder for Bahamut and Phoenix since demi-Phoenix.
* It does fix the issues of egi ghosting, which was the bigger problem.
* I think Leviathan, Shiva, and Ramuh are of a different class of primals that don't feel as natural to Summoner as the original three. Shiva is a full-blown character, Ramuh is like a secondary character, and Leviathan is some primordial beast. They do not fit the flavor of XIV SMN for me and I am quite glad to continue without them. Plus, in a game where elements are totally non-functional, I like that SMN has its own distinct elemental palette instead of having the same generic "all six" elements.
* I wanted geomancer in the game, but frankly you are right that SMN is pretty much covering it, and doing it wayyyyy better. I no longer need or want a geomancer job now that I have my primal gems.

At this point, I wouldn't mind single spell references to Shiva or Leviathan, but I would rather we see the introduction of Griever or Madeen (or maybe Diablos) for a big 'splosion attack. Beyond that, I am totally content with Summoner's kit. It is aesthetic af, everything feeling very...primal.
Honest question then, do you play Summoner now and if not are these changes going to make you pick up SMN as a main now?