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  1. #11
    Player
    Ailuron's Avatar
    Join Date
    Jul 2021
    Posts
    24
    Character
    Ailuron Kagon
    World
    Atomos
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Dyvid View Post
    Glad they added Geomancer to the game, just a shame they had to kill SMN to do it.

    I'm not impressed by shiny things and SMN's changes only upset me.
    *Removing DoTs is the first slap in the face.
    *Now SMN is a stance dancing job like Bard instead of it's own unique job.
    *Not even sure if Egis are even useful anymore or just a place holder for Bahamut and Phoenix.
    *Still doesn't fix the key issues like Demi ghosting abilities.
    *Couldn't even be bother to add Leviathan, Shiva, or Ramuh stances.
    *Remove all the shiny Primal animation, you basically switch stances to cast different elemental spells i.e. Geomancer.
    Saaaaame.. some people play pet classes because, well, its a pet class.. Or else I would just play another more generic caster class, in this sense the reworked summoner feels to me more like a shaman/elementalist (switching stances) in other games, then a so-called "summoner". Maybe its more faithful to traditional summoners in FF (where "summons" are just one-off spells in a different skin), but they certainly killed the fantasy of a pet class with this rework, to me at least.

    If we are sacrificing all that makes SMNs unique (pets and Dots), the reworked SMN better have some impressive DPS increase of something. Yet again, I doubt it would hold up against BLM DPS even if it's pushed into a more traditional/generic caster class. They debated whether to remove combat raise too... ha..
    (2)
    Last edited by Ailuron; 09-19-2021 at 01:55 PM.