Results -9 to 0 of 74

Threaded View

  1. #4
    Player
    Leiron's Avatar
    Join Date
    Sep 2013
    Posts
    563
    Character
    Haeen Kazerith
    World
    Balmung
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Lyth View Post
    Mitigation checks should not be a measure of whether you picked the 'tank stat' over the 'dps stat'. It should be a measure of how well you use active mitigation tools to keep yourself alive on a moment to moment basis.

    Warcraft soundly thrashes this game as far as tanking and healing gameplay is concerned. They've appropriated everything that has historically made this game worthwhile, and improved on it. Only selling point at the moment here is the story, and that's variable. Tanks need to start feeling relevant again, and fast.
    Warcraft and healing really isn't that different from FFXIV and I say that as someone who has tanked mythic 15+ dungeons and mythic raids.
    Sure, there are some tanks that have interesting mitigation effects such as Blood DK's, but ultimately, the best tanks in the game are similar to this one.
    High damage, high amount of mitigation abilities, with various tank swaps being based off debuffs that increase magic/physical damage.
    Result?
    Prot Warrior and Brewmaster Monk being the go to for all progression, with Blood DK being the go to for the most recent mythic raid tier due to abuse of borrowed power mechanics.
    That's why going into shadowlands, Brewmaster monk is going to remain the best tank because their mitigation ability just makes everything laughable while still putting out decent damage.

    Healers are also similar here, where they need to dish out damage in between healing, which has made healer classes such as Druids and Paladins a necessity for high level content.
    (2)
    Last edited by Leiron; 12-15-2020 at 05:37 AM.