I think I am fortunate in that I just don't care about savage or ex stuff. Heroes Gauntlet was good enough for me in that you could actually legit use things like interject to stop white mage enemies from using protect and you could actually miss a mob or two when collecting them at an initial pull because they stop and use abilities or spells. I felt like there we little elements of randomness in that particular dungeon that make it enjoyable compared to say Malikas Well or even Matoyas Relict.

Coming off the everything is scripted would go a long way in improving tanking enjoyability also. Knowing something is going to happen at whatever percentage is about as fun as watching golf to count the claps between swings.. it just sucks and misses the point of fun. The do the scripted mechs and dps dps dpstjskaofisn play style is old and not fun. Add in entire groups who are elitist and looks down their nose at someone for not eating sleeping breathing this crap and you've got recipe for extremely unenjoyable gameplay.. then dev's like base the rest of the games classes and around the 2 to 3% of players that actually do this content most of the time.