Results -9 to 0 of 74

Threaded View

  1. #11
    Player
    ForteNightshade's Avatar
    Join Date
    Oct 2013
    Location
    Limsa Lominsa
    Posts
    3,648
    Character
    Kurenai Tenshi
    World
    Cactuar
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Sauteed View Post
    No they balance every job around this "end game" experience that fewer people than pvp even bother with. Maybe the percentages are close. But we are balanced around it is what I meant.
    While they may be balanced it mathematically. The actual design philosophy of jobs are simplistic as to best cater towards the lowest common denominator; i.e., healers who think Cure III is an upgrade over Cure II because three is a higher number. Just compare the complexity of jobs back in Heavensward to how they function now. In fact, Dark Knight may be the poster child for the devs not listening to "savage elitists". We're nearly four years removed from Heavensward Dark Knight and you'll be hard pressed to find raiders who aren't still asking for the devs to go back to that design. Why did they change it in the first place? Because more casual players struggled with it having a more involved rotation, procs and DoT management. Basically, it was made easier.

    And the endgame population completely dwarfs PvP. Savage typically averages 10-15% of the active playerbase across all three regions; with some tiers reaching 20% according to unofficial censuses. Granted, the bulk of that percentage is made up by JP but endgame raiding remains popular enough. PvP, on the other hand, has flopped so badly, they've all but ignored it this entirely expansion. Which says a lot considering how much they touted their overhaul throughout Stormblood; even saying they wanted to get into e-sports.

    Quote Originally Posted by Sauteed View Post
    Will agree most players don't want to step up their understanding of mechanics or their jobs they just want to level stuff to 80 or whatever caps are current instead of be 1 class most of the time. I just find everything too samey and bland to want to level everything to 80.
    And that same-y and bland design is the fault of the very players you're claiming are a majority. Many jobs are bland because some players continuously whine whenever something is remotely difficult. Unfortunately, SE keeps listening to them.
    (5)
    Last edited by ForteNightshade; 12-17-2020 at 03:37 AM.
    "Stand in the ashes of a trillion dead souls and ask the ghosts if honor matters."
    "The silence is your answer."