Quote Originally Posted by Sqwall View Post
The problem with all of this is that you are making these proposals on your opinion of what tanking should be.
SE design the game, jobs and fights and have decided that tanking is something else. It's their game so it's their choice.
This game is based around doing the most damage you can, whilst barely surviving. It has been that way for over 5 years. Stacking mitigation is not fun.
Tanking is only "braindead" if you aspire to do the absolute bare minimum of what is required of you.

You speak as someone who has never done savage or ultimate content, or experienced actual difficulty in mechanics and combat. Tank mitigation checks exist. Punishing tank mechanics exist. Healer checks exist. And if you go into E3S at the intended item level, the tank buster will straight up kill you.