I find your last statement concerning. Your a tank...your contributing the fact your eating the bosses DPS. The point of this thread is to understand what tanks should be doing from a HOLY TRINITY stand point.
HOLY TRINITY:
Tanks: hold boss agro and use your defense to stay alive and keep others alive. This is a contribution to the party
Heals: Heal party and remove debuffs to keep tank and DPS alive. This is a contribution to the party
DPS: Kill enemies more efficiently while avoiding taking damage or hitting enrage timer. This is a contribution to the party
FFXIV HOLY TRINITY:
Tanks: Hold boss agro, use your cooldowns so the healer can DPS more and not heal you (DPS), perfect your rotation so your not a scrub tank (DPS), don't move the boss ever so the DPS can perfect their rotation (DPS). Have high enough DPS in S,S,S to enter.
Heals: DPS until tank is at 10% HP, use insta heal, continue to DPS.
DPS: Your rotation is the only thing that matters, it's the healers fault you died, it's the tanks fault you were cleaved.
This is just sad when you think about it. I want the content to harder and more compelling to get through. I keep coming back to dark souls as a reference, and how great it felt when you finish a boss that took you weeks. Then you level up and get into new game plus and you truck that boss with OP damage. This is where we are at with FFXIV...there isn't anything that makes people work together unless your DPS is high enough.
The HOLY TRINITY of classes should be keeping each other from dyeing, not DPSing the fastest to avoid death. That's not compelling. I would MUCH rather fight a boss that took 30 min of hardship with a team, then pug a boss for 10 min with people i'll never see again.
The party finder is getting to the point of the dungeon finder in WoW....completely pulling the team work out of the game unless your in a static party. If statics are good...and they are...then SE should implement a static group manager for the game and a calendar scheduler.
Content needs to be harder...making classes hard to play is the wrong answer.



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