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  1. #1
    Player
    Sqwall's Avatar
    Join Date
    Jun 2013
    Posts
    844
    Character
    Sqwall Lionheart
    World
    Diabolos
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Dlonzo View Post
    So I'm no MNK main but I did play it alot during Stormblood and haven't enjoyed it as much in Shadowbringers. So whilst having a read through here I saw some nice ideas so thought I'd throw mine in the mix.

    I read the Touch of Death being on the chakra gauge and thought that was actually really nice and would love that to happen!

    So down to my idea:

    TK and SSS tied to the RoF Buff, when you use RoF you gain an effect called 'Heightened Riddle of Fire' which activates TK and SSS respectively.

    *New TK under RoF would go as follows*

    TK: Under the effect of Heightened RoF, when TK is used you lose all GL stacks BUT your damage from GL is stored via the Heightened RoF effect but you lose your GCD Speed 'like old RoF in SB' and after TK is used it triggers SSS to be used.

    SSS: Can only be used during Heightened RoF and after TK has been used, if not used during the duration of RoF then all GL stacks will be gone, but if used during RoF your stacks come back BUT RoF effect will end. So if you use it too early then you'll cut your RoF short as well.

    Just something that came to mind whilst reading through all the good ideas for a Monk rework and thought I'd throw mine in there with them

    So I guess the 2 skills would kinda be like a combo, but SSS would have a ex amount of time to be used before fading once you've used TK, so in theory you could go TK+SSS towards the end with a GCD weaved in between them etc etc.

    Probably an awful idea but hey
    I like the idea of making a "2nd Tier combo" with TK and SSS. I think I saw something on here about TK procing SSS. That I think could work. Having it gated behind riddle of fire would prevent spamming. The loss of the GL is troubling though, and slowing down the monk is concerning also. I was a little confused on the SSS stacks coming back portion, we lose our stacks and then get them back? While I like the integration of TK+SSS combo, but this would probably just be simpler to let us keep our stacks lol.

    Good Idea though!
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  2. #2
    Player
    wereotter's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    2,106
    Character
    Antony Gabbiani
    World
    Faerie
    Main Class
    Viper Lv 100
    Quote Originally Posted by Sqwall View Post
    I like the idea of making a "2nd Tier combo" with TK and SSS. I think I saw something on here about TK procing SSS. That I think could work. Having it gated behind riddle of fire would prevent spamming. The loss of the GL is troubling though, and slowing down the monk is concerning also. I was a little confused on the SSS stacks coming back portion, we lose our stacks and then get them back? While I like the integration of TK+SSS combo, but this would probably just be simpler to let us keep our stacks lol.

    Good Idea though!
    The whole job is getting reworked, as we know, and GL is becoming a trait.

    But I too was thinking about using Tornado Kick and Six-Sided Star as another combo. Inspired by how Tifa in the 7 remake plays, and a bit of Gunbreaker... I had wondered about something like. Every time you execute Snap Punch or Demolish you get a resource stack, and for 3 of that stack at level 50, you can use One Ilm Punch, then as you level up, you gain Tornado Kick that combos off of One Ilm Punch and refreshes your Twin Snakes buff and finally ending with getting Six Sided Star to combo off Tornado Kick.

    Then they could use Anatman as still a downtime skill that builds that resource when you can't hit the boss.
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