I would hope that the devs would understand at this point that just because a Job is where it should be in terms of DPS numbers doesn't mean that its in a good place or that players are satisfied. You only need to look at Stormblood Machinist or even Stormblood Monk to see that. They had the lowest and second lowest player numbers in the game respectively in spite of their personal damage and raid contribution, while not being DRG/NIN tier at the end, were still good enough. But they were absolutely in need of fixes. Machinist got them in the form of a complete overhaul to great effect (not the most played in the way that a DRG or a SAM is, but respectable enough numbers), while Monk got... changes more appeals at making broken skills becoming useful more than actual fixes or more skills that are redundant with what we had.
On some level I'd like to believe that the devs actually got the message that 5.0 Monk was absolutely unacceptable and that 5.05's bandaids were a sign for longer term fixes which typically take 1-2 patches as happened with Summoners 4.06 DoT buffs, but I'm not going to hold my breath. History has proven otherwise. Monk has historically been the job the devs historically just ignore. It was dead and ignored with multiple problems that went unadressed throughout Heavensward. It's playstyle concerns from Stormblood were completely ignored throughout that expansion to the point where they iterated on things we hated instead of fixing the fundamental problems with them. This is the dev team that left Riddle of Fire's slow in for the Shadowbringers release even though they knew that it was the single most despised part of Stormblood Monk.
When it comes to Monk the devs have repeatedly claimed that they had heard our complaints and were fixing it only to turn around and slap us in the face with more of the same of what we've hated. They've burned every shred of goodwill and now it's blowing up in their faces. Should they fix Monk with Something akin to a Ninja or Summoner level rework? Absolutely. Will they? Probably not, they certainly haven't before. Until proven otherwise I'm expecting nothing in the coming patches and 6.0 to have more skills trimmed out at the low level and added back at the top end if they're returned at all alongside a bunch of terrible Greased Lightning management skills.



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