I'm relatively new to FFXIV. I joined around 4 months ago and I finished all of the MSQ + side PvE content, EW included. I mained Ninja from the start and the reason I chose NIN as a main here is because of how flexible he turned out to be. This flexibility made it fun for me to play this game and enjoy every content in it.
Alas, this fun has dried out since EW started. The job plays in such a monotone and unidirectional way, with a lot of spamming Raijus like I'm doing an Active Time Maneuver in a Trial or something... It's so boring and strips my favorite job of all its flexibility that made it fun to begin with.
And to add salt to injury, the Raiju weaponskills have high potency, which makes not using them feel even worse. I'm stuck spamming these spells mindlessly for no other reason than because they exists, basically. The Raiton synergy doesn't make any sense, neither does the restriction of Raijus being conditioned by the use of Raiton. And why are both Raijus gapclosers, again?
I've done quite a few lvl 90 content already and most often than not I either find myself spamming Raijus and yawning or being away from bosses that are channeling AoEs with only having Raiju spells ready to use when I don't wanna use them since I'll either get hit by said AoEs or die...
Also, somehow the Raiju spam made the 60s Huton change feel even worse! The whole rotation and gameplay feels so wrong and clanky and so unsatisfying to play. I really want to know Yoshi-P's take on the Ninja change because nothing makes sense for me and a lot of NIN mains, too. I really wanna know why they felt the need to make NIN play like this...
I don't know if the devs of FFXIV look at the forum but, if they do, I want to say " Please, either remove these Raijus completely or rework them, by next patch. It's uncharacteristically really bad design. "