I think at some point something has to give. Monk for years has been holding onto so much of the ARR skills and GCD rotation. ShB for me was the final nail in the coffin for monk truly progressing with it's evolution (or lack there of). I think most if not all monk main's could say the single most crucial addition to the job was 5.01 letting Form Shift reset the GL timer. This was a one off addition to the the overwhelming disappointment from the players that main monk. I was one of them.
I'm glad you mentioned switching to MCH and that some veteran MCH players not liking the simplifying of the class. I for one thoroughly ENJOY MCH now! I think the dev team had amazing foresight with MCH and avoiding another Monk situation. Besides the whole 1.5 GCD ping rotation issue with Heat Blast. MCH is pretty much a SOLID range DPS now, and yes there were things I will miss from it. But if we can play our class better with out all the RNG holding us back, so be it. LOL the RNG with our 1-2-3 rotation was stupid anyway.
Back to Monk: Prior to the Form Shift change monk was more of the same of what made it annoying to play. Losing your stacks was so punishing, and if Perfect Balance was on CD you were getting your stacks the slowest way possible. Simply awful! The dev team listening to the community was the first step, and I truly believe they thought that this is what we were looking forward to. IF I was looking for more of the same thing from what stormblood offered, which I wasn't. Stormblood turned me off of Monk completely, and shelved it. When they fixed Wind Tackle, Riddle of Fire, and the timer durations. THEN I got back into Monk, but it seems ShB took that light bulb and said " They just want to keep there stacks up!.... OH OK....give them more of that!" NOOOOO! NOOOO! NOOOO! Give us evolution, improvement, synergy, and FUN!
I am 100% on board with making Monk fun to play! Yes I can play Monk fine now, but I need to have a new controller every year due to JUST keeping my GL stacks up. This is absurd. And this is why I say something has to give, chackra is fine (despite x2 RNG gated), positional's are fine albeit slightly annoying, brotherhood is joke with a mage heavy group, anataman...*sigh*, Tornado Kick a capstone skill...what are you doing on my hotbar?! *removes and toss in the bin next to one ilm punch*, SSS a capstone skill has it's uses but is counter intuitive to the class. Something has to give.