



Lol "when." Dungeon mobs hit like wet noodles 95% of the time, so most of the time the rusher is just gonna kill their mobs and everything will proceed smoothly.There is a distinction between efficient play and rushing. If you are pulling more than one mob taking note the healer can manage said mob set and nobody is pulling ahead of you (or the tank), then its efficient playing.
If the healer or DPS is going ahead of the tank to pull things then that is rush play. If this happens, then the tank just has to make sure their AoEs don't touch the extra mobs. When the rusher dies, they will either leave or stop playing - then you kick.
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.


Reply With Quote

