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  1. #251
    Player
    Raynn's Avatar
    Join Date
    Aug 2020
    Posts
    17
    Character
    Raynn Isar
    World
    Diabolos
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by Katie_Kitty View Post
    Ironically, in 6.0 this guy will be back here saying "They're not even level 90 so they're still learning!" Then we get to move the goalposts again so lazy people can be bad for longer without ever getting their butts in gear.
    That was uncalled for on his part, but I also think you two are being fairly small minded. I don’t expect a lot out of the level 80 roulette minus each person having a basic understanding of their class. I certainly don’t expect a tank to pull two to four groups of adds just because I’m selfish enough to push my own time constraints on them and want to clear stuff at a faster pace. If they fail to hold aggro on one group (which I’ve seen countless times, eat your bloody ‘grits’) then I could see possibly coaching and if all else fails booting them.

    But I’m not going to expect random people to fit in the same ability category as the group of players I’ve built around myself as friends who can push content.

    I get it. It annoys the hell out of me when you’re in a static/current group working to push content and you have that one to two players who say there’s no reason to move out of aoe or follow mechanics. By all means, they need to either get better or get booted. But expecting a player in a roulette to do wall to wall pulls simply because you want to complete a dungeon five minutes faster is the same thing as them not attempting to get better at the game.
    (2)

  2. #252
    Player

    Join Date
    Jul 2017
    Posts
    3,327
    Quote Originally Posted by phantomr23 View Post
    So, genuine question. I see a lot of people saying that it's fine to single pull because pulling more packs is more effort, but is that really true? You're still doing the same thing regardless of enemy number; DPS do their AOE rotation and stay out of the bad, tanks rotate cooldowns and do their rotation, and healers cycle through oGCD heals, then fill the gaps with GCD heals and DPS until oGCDs come back. The only thing that ever changes based on pack size is the speed at which the healer cycles through their oGCDs, right? If you don't have the DPS to kill the enemies then you'll wipe eventually, but barring very particular pulls where you can go above 2 packs of hard hitting enemies (Bardam's Mettle, Doma Castle. Holminster, either Anyder) this has to be extraordinarily slow to happen. This might come across as a leading question but I'm legitimately curious - what changes when you pull more than one pack in terms of intensity?
    In the strictest sense more packs due require more effort and attention because for single pulls one barely has to do much of anything to perform their role.
    (0)

  3. #253
    Player
    Valkyrie_Lenneth's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    8,038
    Character
    Lynne Asteria
    World
    Jenova
    Main Class
    Viper Lv 100
    Quote Originally Posted by Awha View Post
    In the strictest sense more packs due require more effort and attention because for single pulls one barely has to do much of anything to perform their role.
    Its actually less buttons for me to aoe. I imagine that's the case for most jobs.
    (4)

  4. #254
    Player
    Daibunnie's Avatar
    Join Date
    Sep 2018
    Location
    New Gridania
    Posts
    109
    Character
    Dainah Bunnie
    World
    Cactuar
    Main Class
    Scholar Lv 80
    Quote Originally Posted by Doozer View Post
    I mean, you can equate level 80 content with roulettes all you want if that's what makes you right, lmao.
    ??????????????????

    Do you not have expert roulette unlocked or something?

    Quote Originally Posted by Doozer View Post
    And if you're so sensitive that you think "you're a card" is name calling, I'm amazed you can function while being so triggered all the time. I had things of substance to say, until you pretended I said things I didn't in order to have a reason to argue with me.
    I've seen your other garbage posts here, several of which do resort to actual name calling. That's ok though, continue to post garbage for everyone to see.

    Quote Originally Posted by Doozer View Post
    The OP used level 80 roulette as an anecdote, we're not forced to discuss that only. Especially since I'm somehow the only one held to that standard when others can trash on me all day and not even use the word roulette. But it's okay. I understand how you play. Continue, I'll just watch you fight yourself.
    Dude, you're trying to convince others that people are still "learning" at level cap. All I asked you is what exactly are you learning as a tank at level cap. You couldn't answer and gave some nonsense reply. Not to mention, how is single pulling teaching you anything?
    (9)

  5. #255
    Player Doozer's Avatar
    Join Date
    Aug 2013
    Location
    Eureka Orthos
    Posts
    2,007
    Character
    Gunnar Mel'nik
    World
    Diabolos
    Main Class
    Bard Lv 90
    Quote Originally Posted by Valkyrie_Lenneth View Post
    You act like we're all the elitists but the only one being toxic is you.
    The "no u" argument? Took you long enough.

    Quote Originally Posted by Daibunnie View Post
    I've seen your other garbage posts here
    Aw that's cute, you must really like me. That explains a lot.
    (2)

  6. #256
    Player
    Katie_Kitty's Avatar
    Join Date
    Jan 2018
    Posts
    952
    Character
    Princess Whiskers
    World
    Exodus
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Raynn View Post
    I certainly don’t expect a tank to pull two to four groups of adds just because I’m selfish enough to push my own time constraints on them and want to clear stuff at a faster pace.
    It's got nothing to do with selfishness and everything to do with basic competence. If anything, I would argue the selfish ones are the ones who refuse to do the bare minimum by pulling two packs (there is not a single level 80 dungeon in this game where it even lets you pull 4 packs at a time) and using defensive cooldowns.
    (4)

  7. #257
    Player
    Raynn's Avatar
    Join Date
    Aug 2020
    Posts
    17
    Character
    Raynn Isar
    World
    Diabolos
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by Valkyrie_Lenneth View Post
    Its actually less buttons for me to aoe. I imagine that's the case for most jobs.
    It is. As a GNB it takes my rotation down to two buttons, instead of three between bursts. It does negate a little of my defensive buff due to the brutal shell proc not being part of it, but it’s doable. Anything more than two groups at a time (if you’re not a DRK) seems like more effort than it’s worth, though. Burns thru CDs faster because most healers/dps cant heal/burn adds to keep up.

    Unless you get that black mage that’s was born with a staff in their hand, in which case, by the second rotation things are already burning all around you.
    (1)

  8. #258
    Player
    Raynn's Avatar
    Join Date
    Aug 2020
    Posts
    17
    Character
    Raynn Isar
    World
    Diabolos
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by Katie_Kitty View Post
    It's got nothing to do with selfishness and everything to do with basic competence. If anything, I would argue the selfish ones are the ones who refuse to do the bare minimum by pulling two packs (there is not a single level 80 dungeon in this game where it even lets you pull 4 packs at a time) and using defensive cooldowns.
    But it is. The tutorial crap literally teaches a pack at a time. Meaning that’s the base standard for the game. I got it, some people’s abilities far outweigh others. That’s my chief complaint here with the longer GCD. Even with weaving, it’s nowhere near the level of intensity you see in other games within the genre.

    To demand more than that, which is well within the reach of (at least I’d like to believe) of most players may not be for everyone. When queuing up for a group with randoms, we need to accept that fact as much as they need to expect others will want them to be better than baseline.
    (3)

  9. #259
    Player
    Valkyrie_Lenneth's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    8,038
    Character
    Lynne Asteria
    World
    Jenova
    Main Class
    Viper Lv 100
    Quote Originally Posted by Raynn View Post
    But it is. The tutorial crap literally teaches a pack at a time. Meaning that’s the base standard for the game. I got it, some people’s abilities far outweigh others. That’s my chief complaint here with the longer GCD. Even with weaving, it’s nowhere near the level of intensity you see in other games within the genre.

    To demand more than that, which is well within the reach of (at least I’d like to believe) of most players may not be for everyone. When queuing up for a group with randoms, we need to accept that fact as much as they need to expect others will want them to be better than baseline.
    The problem with basing it off the guildhest is that that particular one is valid at... Lvl 10, when you have no real AoEs and a lack of ogcd healing and defensive cool downs.

    There is also a lvl 40 guildhest which tells you everything needs to die at the same time. And how do you do that? The game is implying that for 5 mobs to die at once, you would be using AoEs.
    (3)
    Last edited by Valkyrie_Lenneth; 08-04-2020 at 07:21 AM.

  10. #260
    Player
    Katie_Kitty's Avatar
    Join Date
    Jan 2018
    Posts
    952
    Character
    Princess Whiskers
    World
    Exodus
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Raynn View Post
    But it is. The tutorial crap literally teaches a pack at a time. Meaning that’s the base standard for the game. I got it, some people’s abilities far outweigh others. That’s my chief complaint here with the longer GCD. Even with weaving, it’s nowhere near the level of intensity you see in other games within the genre.

    To demand more than that, which is well within the reach of (at least I’d like to believe) of most players may not be for everyone. When queuing up for a group with randoms, we need to accept that fact as much as they need to expect others will want them to be better than baseline.
    This idea in your head that the way you're told to play as a lvl10 in a tutorial duty is the way you should be playing at lvl80 is hilariously naive.
    (3)

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