Quote Originally Posted by Rai_Takara View Post
That's a poor example as a lot of jobs currently are incomplete until you hit max level and AST is no exception.

I agree that it shouldn't completely cater to the hardcore crowd but if there's a decision that needs to be made with regards to balance, I know which group takes priority.
Balance could of easily been handled many different ways about the card system. Pure damage on each card is just lazy, uninteresting. I've played other classes and leveled them each having their skills and etc do their part but AST's card system feels like a empty shell of what it could of been