Quote Originally Posted by MitsukiKimura View Post
Balance could of easily been handled many different ways about the card system. Pure damage on each card is just lazy, uninteresting. I've played other classes and leveled them each having their skills and etc do their part but AST's card system feels like a empty shell of what it could of been
Explain how they could have. I'm genuinely interested in your proposal, since you seem to have an idea of how.

Aside from pure damage from the cards or no damage at all, I'm not sure you can avoid the issues of the old card system that had to be fixed.