Quote Originally Posted by Rai_Takara View Post
That doesn't fix anything because as soon as you find the most optimal card, you play that and only that. The cards have to be identical or there will be a best. And where there is a best, it's that or bust. That's the main issue with the system. On top of that, nobody wanted arrow, so that always going to be a dead card unless it had some other effect, but that just complicates the mess further without avoiding the balance issue at all.



The things "speedkillers" or hardcored raiders do will be set as a standard to the community. It trickles down to the people that engage in extreme+ content. Will it matter for dungeon crawlers? No, but that's not the target demographic anyhow.

Funnily enough this current system does make it so every card is worth drawing, as you put it..
Now see that's where you're wrong. You think you know what the community is going to do but yet you do not. Everyone is entitled to their opinion but I can assure you the vast majority of the AST community did not fish for balance all the time. Every card you draw right now is lame, uninteresting and boring as hell. Giving an arrow to a black mage was a god send but I don't think you knew about that.