Quote Originally Posted by Rai_Takara View Post
The people who enjoyed HW BRD still miss it and want it back too.

I think people are missing the important point here and that is that the changes were made because RNG buffs at this point in the game are unacceptable. Buffs that matter need to be reliable, period. The old card system could not support this and was changed. Any further changes will never go back to what it was. As someone that played AST for 4 years, this was a big problem with the job and made it impossible to finely tune as it is currently. Personally, I think if sleeve draw just filled your deck with all different seals that remain, then it would fix a lot of my issues with the current iteration, but otherwise I think it's solid.
As in - Sleeve Draw just gives you the 3 different seals?
That's boring as hell my dude. It means you only need to do the seal job mechanic for 1/3 divinations.

Quote Originally Posted by Rai_Takara View Post
Unpopular opinion, but all jobs don't have to be popular. People are free to swap jobs if they prefer something else. Perhaps the new healer will be more to their liking. People that love the job will play it regardless of what it becomes. People who only loved the play-style won't.
Nothing wrong with people wanting the feel back from the old system, but people really need to understand the big flaw with it that just can no longer be tolerated. The game is moving more towards standardization across all jobs/roles. RNG systems have to be limited in use.
Then instead of standardising the cards, they could have standardised draw. Guaranteeing one of each card over 6 draws.