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  1. #1
    Player
    MitsukiKimura's Avatar
    Join Date
    Aug 2019
    Location
    Malboro
    Posts
    662
    Character
    Mitsuki Akiyumi
    World
    Malboro
    Main Class
    Reaper Lv 100
    Quote Originally Posted by Rai_Takara View Post
    I disagree.

    All non-limited jobs are based on high level of content because that's where their differences matter. In lower level play, the jobs are not stressed and have a lot of leeway.

    SE has also stated that they won't add abilities within the job lore anymore to future facilitate balance changes without worrying about impacting lore.



    Dungeons aren't "PF/Savage/Ultimate." That's where you will see all roles 99% of the time. Dungeons, 24 man raids, normal modes, these content are not what the jobs are made with in mind since whatever jobs can do at a higher level, they can do at a lower level too.
    Not everything has to be catered to those specific types of gameplay. If you think everything has to revolve around PF/Savage/Ultimate then I can tell you this, you'll push a lot of people away because not everyone likes that type of content. Also they've already stated they know people don't like the card system, so a rework is most likely happening. And no I don't see AST hardly at all in Savage, PF and etc. Gee I wonder why. Why implement the usage of the card system at level 30 if it's completely worthless until 70+?
    (6)
    Last edited by MitsukiKimura; 01-21-2020 at 10:15 AM.

  2. #2
    Player
    Rai_Takara's Avatar
    Join Date
    Jan 2015
    Location
    Ul'dah
    Posts
    235
    Character
    Rai Nagisei
    World
    Jenova
    Main Class
    Dancer Lv 80
    Quote Originally Posted by MitsukiKimura View Post
    Not everything has to be catered to those specific types of gameplay. If you think everything has to revolve around PF/Savage/Ultimate then I can tell you this, you'll push a lot of people away because not everyone likes that type of content. Also they've already stated they know people don't like the card system, so a rework is most likely happening. And no I don't see AST hardly at all in Savage, PF and etc. Gee I wonder why. Why implement the usage of the card system at level 30 if it's completely worthless until 70+?
    That's a poor example as a lot of jobs currently are incomplete until you hit max level and AST is no exception.

    I agree that it shouldn't completely cater to the hardcore crowd but if there's a decision that needs to be made with regards to balance, I know which group takes priority.
    (1)

  3. #3
    Player
    MitsukiKimura's Avatar
    Join Date
    Aug 2019
    Location
    Malboro
    Posts
    662
    Character
    Mitsuki Akiyumi
    World
    Malboro
    Main Class
    Reaper Lv 100
    Quote Originally Posted by Rai_Takara View Post
    That's a poor example as a lot of jobs currently are incomplete until you hit max level and AST is no exception.

    I agree that it shouldn't completely cater to the hardcore crowd but if there's a decision that needs to be made with regards to balance, I know which group takes priority.
    Balance could of easily been handled many different ways about the card system. Pure damage on each card is just lazy, uninteresting. I've played other classes and leveled them each having their skills and etc do their part but AST's card system feels like a empty shell of what it could of been
    (8)

  4. #4
    Player
    Rai_Takara's Avatar
    Join Date
    Jan 2015
    Location
    Ul'dah
    Posts
    235
    Character
    Rai Nagisei
    World
    Jenova
    Main Class
    Dancer Lv 80
    Quote Originally Posted by MitsukiKimura View Post
    Balance could of easily been handled many different ways about the card system. Pure damage on each card is just lazy, uninteresting. I've played other classes and leveled them each having their skills and etc do their part but AST's card system feels like a empty shell of what it could of been
    Explain how they could have. I'm genuinely interested in your proposal, since you seem to have an idea of how.

    Aside from pure damage from the cards or no damage at all, I'm not sure you can avoid the issues of the old card system that had to be fixed.
    (0)

  5. #5
    Player
    MitsukiKimura's Avatar
    Join Date
    Aug 2019
    Location
    Malboro
    Posts
    662
    Character
    Mitsuki Akiyumi
    World
    Malboro
    Main Class
    Reaper Lv 100
    Quote Originally Posted by Rai_Takara View Post
    Explain how they could have. I'm genuinely interested in your proposal, since you seem to have an idea of how.

    Aside from pure damage from the cards or no damage at all, I'm not sure you can avoid the issues of the old card system that had to be fixed.
    Nerfing the balance card, changing Spire to Direct hit % increase. There are 6 cards with only 2 being non damage buff cards. Your chances of drawing a crit increase, arrow, balance or direct hit will be much greater now that we have 3 stacks of redraw. People want their class to be fun and engaging, not tuned to only high end tier of gameplay. This would allow them to even re work undraw since it is still worthless to even have on your hot bar to this date. Many people have given their suggestions, you should go read them.
    (6)

  6. #6
    Player
    Malmstrom's Avatar
    Join Date
    Nov 2015
    Posts
    375
    Character
    Furious Dream
    World
    Zalera
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by MitsukiKimura View Post
    Nerfing the balance card, changing Spire to Direct hit % increase. There are 6 cards with only 2 being non damage buff cards. Your chances of drawing a crit increase, arrow, balance or direct hit will be much greater now that we have 3 stacks of redraw. People want their class to be fun and engaging, not tuned to only high end tier of gameplay. This would allow them to even re work undraw since it is still worthless to even have on your hot bar to this date. Many people have given their suggestions, you should go read them.
    People would still fish for whatever gives the most damage. Probably crit, since crit is king of everything.
    (3)

  7. #7
    Player
    MitsukiKimura's Avatar
    Join Date
    Aug 2019
    Location
    Malboro
    Posts
    662
    Character
    Mitsuki Akiyumi
    World
    Malboro
    Main Class
    Reaper Lv 100
    Quote Originally Posted by Malmstrom View Post
    People would still fish for whatever gives the most damage. Probably crit, since crit is king of everything.
    Slim minority of people such as speed killers that'll never change. As I've stated before, and after reading hundreds of thread comments, feedback from other AST's, the card system as it stands right now, is not fun/rewarding and a pain in the ass to use. If you're willing to attempt to try to get that "best" card out of a 1/6 chance then be my guest. The Goal should be to make each card worth drawing, not reduce every card to some basic 6% damage that nobody outside of a third party parser would care for.
    (7)