Quote Originally Posted by Kalise View Post

As I said before, exclusively locking progression behind the content doesn't make the content "Designed around the Relic". Since it's literally the same as arguing that any of the content that was usable with previous Relics was "Designed around the Relic".
See the difference between ARR after 1st step and HW questline vs Eurekan relic is Eurakan stuff interacted with the relic day 1 of each release whereas the other 2 weren't baring ARR step 1 No fate in ARR gave you atmas before you had a Zenith weapon, nothing in dungeons/trials/raids/materia interacted with you in regards to the relic, except the 2 ARR trials specifically designed for the ARR relic outside those 2 nothing in 2 full questlines, until you were on the appropriate step these were all designed completely for a different reason 1st and then relic item/light was slapped in there as an after thought. Eureka is designed differently most of the systems in there interact with the relic in 1 way or another from the very beginning, Eureka has been designed more for the relic than the previous 2 relic questlines had combined