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  1. #1
    Player
    Crushnight's Avatar
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    Dec 2014
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    2,345
    Character
    Jets Down
    World
    Gilgamesh
    Main Class
    Dancer Lv 90
    Well Eureka is designed with the relic in mind the reasons being:
    1. You need the exp
    2. Fates are required for the items
    3. Pyros/Hydatos Bunnies chance to offer logograms which you need to get relic
    4. Heat/Moist warped lockboxes give logograms
    5. You can't get the gear without possessing the relic weapon
    6. normal mob kills in Pagos/Pyros can give light
    7. Adaptations/Mutations give light/lockboxes/logograms needed for relic
    8. the Big bosses of each area has a relic specific item required
    9. BA drops fragments to upgrade relic to final step

    The only things not tied to the relic is the Eureka Story, pagos bunnies and basic area lockboxes. You go to the isle of Val for 2 reasons 1. Krile 2. Hancock/Rowena sees profit there so to start you went there because of weapons/relics and Krile it just evolved storywise to exclude the relic.
    Also it is completely possible to never touch a fate to get to elv 60 but you have to do fates for relic so fates are implemented for the relic + exp

    EDIT: Also all these things listed were not retroactively added to existing content the only step of the previous 2 relic questlines to have this was ARR base relic
    (3)
    Guy butt is best butt <3

  2. #2
    Player
    Nariel's Avatar
    Join Date
    Sep 2013
    Location
    Limsa-lominsa
    Posts
    1,145
    Character
    Nariel Cendrenuit
    World
    Ragnarok
    Main Class
    Archer Lv 80
    Quote Originally Posted by Crushnight View Post
    Well Eureka is designed with the relic in mind the reasons being:
    1. You need the exp
    2. Fates are required for the items
    3. Pyros/Hydatos Bunnies chance to offer logograms which you need to get relic
    4. Heat/Moist warped lockboxes give logograms
    5. You can't get the gear without possessing the relic weapon
    6. normal mob kills in Pagos/Pyros can give light
    7. Adaptations/Mutations give light/lockboxes/logograms needed for relic
    8. the Big bosses of each area has a relic specific item required
    9. BA drops fragments to upgrade relic to final step
    1. How the xp is even related to the relic, because at this point so does your chocobo and the mint herbs you fetch for Minfilia back then because you can't go to Eureka if you didn't do it, can you ?

    2. Atma drop from fate, so fates was designed for the relic. said no one ever.

    3. Wich aren't related outside of being a roadblock and the only meaning to even bother with it, once again isn't a proof of anything. Could have been an aftertough. "What do we do for them to look for logogram ? lets lock the relic behind it".

    4. same here, prove nothing.

    5. I'm pretty sure I can, but let say I can't. How it is related, I don't know, do you ?

    6. So does PvP for precedent relic, PvP isn't designed with the relic in mind.

    7. See answer n°2.

    8. Go back to answer n°2 once again.

    9. Wich is the only step related to the content and the only step that actualy don't serve any purpose outside of Eureka and maybe the only step deserving to stay an exclusive Eureka step even in future content, it don't add any non eurekan stat to it, totaly optional and I'm totaly fine with it. But once again, don't prove anything, could have been an argument if it was a thing back in anemos but it wasn't.
    (1)
    Last edited by Nariel; 03-22-2019 at 05:56 AM.

  3. #3
    Player
    Crushnight's Avatar
    Join Date
    Dec 2014
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    2,345
    Character
    Jets Down
    World
    Gilgamesh
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Nariel View Post
    1. How the xp is even related to the relic, because at this point so does your chocobo and the mint herbs you fetch for Minfilia back then because you can't go to Eureka if you didn't do it, can you ?

    2. Atma drop from fate, so fates was designed for the relic. said no one ever.

    3. Wich aren't related outside of being a roadblock and the only meaning to even bother with it, once again isn't a proof of anything. Could have been an aftertough. "What do we do for them to look for logogram ? lets lock the relic behind it".

    4. same here, prove nothing.

    5. I'm pretty sure I can, but let say I can't. How it is related, I don't know, do you ?

    6. So does PvP for precedent relic, PvP isn't designed with the relic in mind.

    7. See answer n°2.

    8. Go back to answer n°2 once again.

    9. Wich is the only step related to the content and the only step that actualy don't serve any purpose outside of Eureka and maybe the only step deserving to stay an exclusive Eureka step even in future content, it don't add any non eurekan stat to it, totaly optional and I'm totaly fine with it. But once again, don't prove anything, could have been an argument if it was a thing back in anemos but it wasn't.
    1. Exp is required to get fate items you cannot have a relic at elv 1 as min elv required is elv59 also these fates are designed differently you do not get rewarded with the items if your 2 levels below exp and level very much matter more here with regards to its system

    2. my edit comment covers this atmas were rectoactively added after those open world fates weren't designed for the relic from the offset Eurekan fates were

    3/4. Oh no it is not like they never added items that were apart of the relic process before cough books cough unidentifible cough thavnarian mist. If an item is needed for the relic the devs had to design how to obtain these items with regards to the relic

    5. My friend got to Pyros for the 380 gear having only done an Anemos weapon and he was not allowed to purchase the gear despite having gotten all 50 abilities it is required to have the Pagos elemental weapon to get the Elemental gear

    6. Are you forced to do PvP? i don't think so you are forced to kill basic mobs in Eureka for light though

    7/8. see answer number 2 these systems were there in their zones day 1 these systems had relic in mind day 1
    (2)
    Guy butt is best butt <3

  4. #4
    Player
    Kalise's Avatar
    Join Date
    Dec 2018
    Posts
    1,784
    Character
    Kalise Relanah
    World
    Cerberus
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by Crushnight View Post
    Well Eureka is designed with the relic in mind the reasons being:
    1. You need the exp
    2. Fates are required for the items
    3. Pyros/Hydatos Bunnies chance to offer logograms which you need to get relic
    4. Heat/Moist warped lockboxes give logograms
    5. You can't get the gear without possessing the relic weapon
    6. normal mob kills in Pagos/Pyros can give light
    7. Adaptations/Mutations give light/lockboxes/logograms needed for relic
    8. the Big bosses of each area has a relic specific item required
    9. BA drops fragments to upgrade relic to final step
    1) So are we going to say that level 3 sheep in La Noscea are designed for ARR and HW Relics because "You need the exp"?

    Also, the Relic itself doesn't actually need the experience, you only need the experience to progress through the story which unlocks Gerolt.

    2) So are all ARR FATEs and HW FATEs designed for their Relics too?

    3+4+8) So you're telling me that you can do FATEs and have a chance to get an item that is necessary to progress your Relic?

    I wonder if I've seen that mechanic exist in this game before...

    6+7) Light farming. Brand new mechanic guys. Never been used before in the entire game and can never work outside Eureka. /s

    9) Wow, you can do a Specific Dungeon and get items for your Relic! Wow, colour me impressed, I'd never thought I'd see the day when that was the case!

    Also note: You can buy Logos off the MB.

    As I said before, exclusively locking progression behind the content doesn't make the content "Designed around the Relic". Since it's literally the same as arguing that any of the content that was usable with previous Relics was "Designed around the Relic".

    Especially given that the things that Eureka gets you to do, are almost exactly the same as with previous Relics, only instead of being done in the natural Overworld or via Duties accessed via DF, it's done exclusively within Eureka.

    An example of a reward being designed around some content would be the PotD/HoH rewards. Where you go into the Unique Content and utilize a Unique Mechanic within that content (Finding Silver Chests to level up your gear) in order to earn the reward. Or another example is with difficulty of content being designed around, such as how the Savage item level gear comes from the Savage content which is uniquely more challenging than the normal variant.

    Just putting in half the effort just to limit the ability to access something to a specific piece of content as opposed to any other similar content (Such as Overworld FATEs or DF Duties) isn't designing around that piece of content.
    (3)

  5. #5
    Player
    Crushnight's Avatar
    Join Date
    Dec 2014
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    Character
    Jets Down
    World
    Gilgamesh
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Kalise View Post

    As I said before, exclusively locking progression behind the content doesn't make the content "Designed around the Relic". Since it's literally the same as arguing that any of the content that was usable with previous Relics was "Designed around the Relic".
    See the difference between ARR after 1st step and HW questline vs Eurekan relic is Eurakan stuff interacted with the relic day 1 of each release whereas the other 2 weren't baring ARR step 1 No fate in ARR gave you atmas before you had a Zenith weapon, nothing in dungeons/trials/raids/materia interacted with you in regards to the relic, except the 2 ARR trials specifically designed for the ARR relic outside those 2 nothing in 2 full questlines, until you were on the appropriate step these were all designed completely for a different reason 1st and then relic item/light was slapped in there as an after thought. Eureka is designed differently most of the systems in there interact with the relic in 1 way or another from the very beginning, Eureka has been designed more for the relic than the previous 2 relic questlines had combined
    (4)
    Guy butt is best butt <3