Yoshida has made a post stating that he is writing up a long explanation about spell interruption upon movement.
We will give you guys an update as soon as he posts and we cast our translation magic!
Hi, this is Yoshida, the Producer/Director.
I would like to comment on spells being halted by moving while casting in patch 1.20.
We are still in the process of implementing and testing this spec, but I will provide an explanation on why this is being implemented soon, so please stay patient.
When a character is moved while casting a spell, the spell is instantly halted. Once the character stops moving and casts another spell, the new spell will be cast instantly.
(Although there will be a standard MMO lag of about 0.3 seconds)
We will set up a specific key for halting spells, so we did not implement this spec as a method of halting spells.
I am preparing a long explanation regarding this, so please hang on a bit longer.
Bethany "Rukkirii" Stout - Community Team
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